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Molyneux on B&W Delay 10:31 AM | Toby Allen | Comment on this story
As reported yesterday, Lionhead Studios' upcoming 'God' game, Black and White was delayed until Spring 2001. Lionhead's Peter Molyneux, the man behind Black and White, has spoken with fan web site B&W Vault about the decision to delay the title. Molyneux is quite disappointed with this delay, and explains more details about the logic behind it. Here is an excerpt: Black & White has always been a hugely ambitious project and this coupled with our desire to make it the best it can possibly be, led us to take the decision to continue development for an extra four weeks to exploit all of the game’s potential. This means that Lionhead has fallen slightly behind with its development schedule. It is our hope and intention to deliver a version for final testing to Electronic Arts on 9th October. Thereafter the release date will very much depend on the testing process and Electronic Arts’ own release schedule. Therefore it looks likely that Black & White will be published for the PC early in 2001. I realise that this is disappointing news, not least of all for everyone at Lionhead, but hope that both press and public will understand that is the vast scale and scope of Black & White that has led to this situation. XboxFaction has posted an edited log of Barryworld's chat with several Lionhead developers, including Molyneux. The discussion gets fairly abstract, but it is a must-read for anyone interested in this title. There are currently no public plans to bring Black and White to the Mac platform, but developments in this area may be revealed in the near future.
Lionhead Studios
Barrysworld's Chat with Lionhead
IGN's Black & White Vault
Black & White Delayed, Again
Feral Interactive (add to watch list)
Lionhead Studios (add to watch list)
Black & White (add to watch list)
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