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Simon 3D Q&A 8:27 AM | Andy Largent | Comment on this story
The German site Adventure Treff has interviewed the lead designer for HeadFirst's series of Simon the Sorcerer adventure games, Simon Woodroffe. They discuss their past titles (Simon the Sorcerer 1 and 2) as well as their upcoming game, Simon the Sourcerer 3D. All of HeadFirst's Simon games have been well-received by adventure/puzzle game lovers for their fun graphics and quirky sense of humor. Here's an interesting clip from the Q&A about Simon 3D: A-T: Development of Simon the Sorcerer 3 has first started in 2D, but later on you decided to turn the game into 3D? Why did you take this decision?
Simon: Due to simple lack of publisher interest. Nobody would put up the cash to develop a 2d adventure game. We spent a long time looking but eventually decided to take a different route.
A-T: Some adventurers from the old days might be a little bit afraid about the new 3D technology... What can you say to calm them down?
Simon: Play Simon 3D and they'll be surprised. It feels just like a 2d adventure game in a different world. The puzzles, characters and situation that Simon finds himself in are just as before.
It's a bit sad that publishers will only fund efforts for the new 3D standard, especially when many genres still seem to favor a 2D world. We're sure that HeadFirst can make a good 3D adventure game though, and look forward to seeing their efforts. Currently the German company Epic Interactive is bringing Simon the Sorcerer 2 to the Mac, with Simon 3D to follow early next year.
Simon 3D Web Site
Adventure-Treff Simon 3D Interview
Runesoft (add to watch list)
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