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Monday, October 13, 2003 |
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Redline Progress Update 7:56 AM | Johan Hansén | Comment on this story
The famous mac Shareware developer Ambrosia Software has once again updated the progress log of their upcoming 3D racing game Redline. The update lists what's changed in the latest build of the game: added an option to use texture compression, letting you use a much better texture quality on cards with limited VRAM. added an option to use anisotropic texture filtering, making the road surface look much sharper. network/tracker interface cleanup new color listing in car selection screen lets you change cars/maps by using the arrow keys, without going to the car/map selection screen in the multiplayer game setup screen. fixed some interface inconsistencies. some performance tweaks fixed replays in Time Trial mode. several minor bug fixes To read this and previous status updates, head over to the progress log that is linked below. Though no release date has been revealed, we can only expect the game to be close to completion according to the progress log entries. Stay tuned to IMG for more information about Redline in the future.
Ambrosia Software (add to watch list)
Redline (add to watch list)
Redline Progress Log
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