May 25, 2013
Log In to Inside Mac Games Pro


Wednesday, March 19, 2003 Send mac games news to:
news@insidemacgames.com
 

Click to enlarge
Ambrosia Interview Discusses Windows Port
8:51 AM | Mike Apps | Comment on this story

HardwareAccelerated.com recently got a chance to talk to Tom Anthony, a lead game tester at Ambrosia Software about their hit Space Shooter/RPG Escape Velocity: Nova. The article mainly focuses on the porting of Nova to the Windows platform, including the reason for the port and some other information related to the port.

Here's a preview of the article:

HA: What type of process do the Mac executable and essential files go through to become Windows compliant?

TA: Chris Jacobson at Contraband is the lead programmer on the port, and he could probably give you quite a tale of trouble and tribulation on this. The Mac platform uses a method of file storage that allows for two 'forks', one is the 'data fork' and the other the 'resource fork', which is used for all of EV Nova's essential files. PC's have no method for storing resource forks, and so Contraband's president, Bill Heineman, developed a system that they now use to store this information. So each of the essential files has to be converted to this format.

HA: Planning on adding anything new or different to the Windows version, or is Contraband Entertainment sticking to the game plan? What type of differences could users see between playing EV: Nova on their Mac and their PC?

TA: Nope, this will be an out and out port of the Mac version, we are keeping the builds in synch with the current Mac build and intend to keep them as close as possible.

Although not directly related to Mac gaming, it is certainly interesting to see the process of a Mac game being ported to Windows, instead of the other way around. For more information on EV: Nova, or to read the whole article, follow the links below.

Ambrosia Interview
Ambrosia Software (add to watch list)
Escape Velocity: Nova (add to watch list)


 

Other Mac Games News for Wednesday, March 19, 2003

IMG Interviews Aspyr's Amy Torres1:24 PM
Samurai: Strategy Board Game for the Mac10:45 AM
• Ambrosia Interview Discusses Windows Port8:51 AM
BombSquad Released for Mac8:51 AM
Divine Divinity Coming to OS X8:51 AM
MacPlay Bringing 'High Roller & Power Chips'8:51 AM
PlayStation Emulator FlareStorm Updated8:51 AM
Redline Progress Update8:51 AM
X-Plane 6 Updated to 6.60 RC-18:51 AM
 
View all of the Mac games news for Wednesday, March 19, 2003 on one page

Mac Games News for Tuesday, March 18, 2003

IMG Previews Legion12:16 PM
Sims Superstar Q&A10:10 AM
Online Space Combat Game Vendetta Updated9:50 AM
Apple Previews EverQuest8:52 AM
Championship Manager 4 Gold8:52 AM
Freeverse Ships Board Games Deluxe Series 2.08:52 AM
Killing Time Carbonized8:52 AM
 
View all of the Mac games news for Tuesday, March 18, 2003 on one page


Recent Mac Games News

Monday, March 17, 2003
Friday, March 14, 2003
Thursday, March 13, 2003
Wednesday, March 12, 2003
Tuesday, March 11, 2003


Search for other Mac games news stories or browse our Mac Games News Archive.



Home  News  Ambrosia Interview Discusses Windows Port