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Deus Ex: Invisible War Impressions 6:00 AM | Eddie Park | Comment on this story
Gaming site HomeLan, which attended the recent Game Developer's Conference in San Jose, got the chance to see a recent build of the upcoming title Deus Ex: Invisible War in action. The sequel to the critically acclaimed Deus Ex, DX:IW takes place 15 years after the original and features both old and new characters. Some of the new features HomeLan witnessed include new methods of infiltration, including using a device to dissolve glass. They also make special note of the new sound engine, which makes use of physics to make audio cues particularly impressive: Simply put, you can pick up any object in the game and not only can you throw them around you can hear a realistic sound coming as they interact with things like walls, floors and other objects. We saw metal barrels being flung down a metal ladder and we could hear the barrel scraping the sides of the metal ladder as it proceeded down. Those interested in the rest of the impressions can find them at HomeLan's website. While we don't have word yet on the possibility of a Mac release for this title, rest assured we're keeping our eyes open for any confirmation.
HomeLan - GDC 2003: Deux Ex: Invisible War Impressions
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