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Microsoft Leaves OpenGL Board 7:50 AM | Eddie Park | Comment on this story
In a bit of news sure to raise a few eyebrows in the computer graphics community, Microsoft Corp. has left its seat from the OpenGL Architecture Review Board. According to news site The Register, Microsoft's reason for leaving was to "focus our energies on improving and evolving our own Windows graphics platform," which The Register suggests indicates their intention to pursue their Direct3D graphics technology. In a curious twist, however, a recent job posting by Microsoft asks for a programmer with solid OpenGL API skills: Candidates must have solid understanding of the OpenGL API, strong system software and kernel development experience, a solid and robust coding style, solid kernel debugging skills, and at least 2 years of system software experience using C/C++. The Register speculates that, given that OpenGL is a widespread standard, Microsoft will continue to support for the time being.Those interested in the full read can follow the link below to The Register's article.
The Register - Microsoft quits OpenGL board
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