IMG Interviews Freeverse's Colin Lynch Smith
11:26 AM | Tuncer Deniz | Comment on this story
As a follow-up to our Spotlight on Freeverse Software, Dean Browell interviews Colin Lynch Smith, the Vice-President of the company. The interview covers topics such as their online gaming service, Gamesmith, and many other cool and interesting topics.
Here's a clip from the interview:
DB: You have a very interesting relationship with Windows customers. Is interaction online between Windows and Mac gamers important to you? Do you feel you're ambassadors of sorts for both sides?Be sure to check out the rest of the interview by following the link below.
IMG Interview: Colin Lynch Smith
CLS: No, we're Mac guys, there's no getting around that. Our games are Mac-first and then ported to Windows or at least developed simultaneously. There isn't too much of that around! Our Windows revenue is smaller than our Mac revenue but I think that's because there's so much noise and junk on the Windows side that itŐs often hard for a quality game to get noticed, I think that's probably the biggest reason. A second reason is that because we're Mac guys we're just more aware of, and active in, the Mac community. We spend the money to do MacWorld's, not PC Expo's, we read IMG, MacGamer, MacCentral and MacSurfer everyday and not WindowsCentral... that sort of thing.
We'd love to get even more Windows users online and playing with the Mac people, although I wouldn't want to lose the Mac-centric feel of the community. Our online Mac card players are really special, I had dinner with a couple of them out in San Francisco during MacWorld; one was an architect in town, another was a marine biologist from Australia. These are smart, really interesting people and the fact that they choose to use Macs is not an accident. With only few percentages of market share, Apples customers are to a large degree, self-selecting. We think different. (Or like to think we do :-)
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