uDevGame Postmortem: AstroSquid
12:50 PM | Galen Wiley | Comment on this story
As part of the uDevGames 2002 competition, the winning entrant, which was announced last Monday on The Gamesome Mac, is required to write a postmortem of the game. Today, iDevGames has posted the postmortem of Lars Gafvert's AstroSquid, winner of the runnerup for the competitions Polish category.
Here's an excerpt from the article:
Leave the music to musiciansFor more, be sure to check out the full postmortem of AstroSquid, and stay tuned to Inside Mac Games as more postmortems of prize-winning entries are released.
The third thing I can think that went wrong must have been the music. As I'm not good enough to do the music myself I asked a friend to do it. In doing this I was all too unclear on what I wanted, how much of it, and when I wanted it. This then stalled the progress as I felt I had to wait for the music to move on and then when I finally got something I just put it in, even though I wasn't really happy with it, just to get it over with. I should have been much more precise at what I wanted, and what the deadline was. However, it all worked out for the better as new and improved music was later made and included in the 1.1 release of the game, making me much more content with the game.
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