 |
Diablo II Balance Changes 9:56 AM | Andy Largent | Comment on this story
Blizzard has explained their decision to change the balance of Diablo II in their latest 1.03 patch. According to the company, it was necessary because a couple of the spells were very out of line with the rest of the game. Here's an excerpt: The primary reason for changing the Whirlwind and Corpse Explode skills was that they were simply broken in comparison to the other skills in the game. The huge imbalance these skills granted was only found after the game was widely released. Although we thoroughly tested every skill before the game shipped, it was only after thousands of players using the bugged behavior associated with these skills was it apparent that they required fixing. While Necromancers and Barbarians may be a little upset, it does make sense to keep the game in-check and fair for the other character classes. Read through the rest of the lengthy post, as they do address most arguments against the change. Corpse Explode in particular has been cited by many reviewers of this title as an overly-powerful spell in the solo game as well.
Diablo II Gameplay Changes
Blizzard Entertainment (add to watch list)
Diablo II (add to watch list)
Buy Diablo II
Recent Mac Games News Monday, August 14, 2000 Friday, August 11, 2000 Thursday, August 10, 2000 Wednesday, August 9, 2000 Tuesday, August 8, 2000
|
Search for other Mac games news stories or browse our Mac Games News Archive.
|
 |