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Meggs on Myth III & Bungie.net 9:23 AM | Andy Largent | Comment on this story
Andrew Meggs of MumboJumbo updated his .plan recently with details on Myth III: The Wolf Age and the hosting service for the previous games in the series, Bungie.net -- which Myth III will not be using. While Myth III will have its own servers, completely independent of Bungie.net, Meggs is proud of the fact that even this late in the title's development they haven't broken compatibility with the old service. He explains more here: Progress goes well. I have nothing more to say in that regard.
Bizarre fact of the day: Myth 3 as it exists at this moment could still speak to Bungie.net. Basically, it would look to the server as if you were running a copy of Myth 2 with a completely insane set of 3rd-party mods installed. You couldn't join an actual game of Myth 2, but if, just hyopthetically, we were suicidal enough to piss off Microsoft, everybody in the office could log on and we could play a game of "Myth 2 with lots of plugins" with each other on Bungie.net. We're not going to do anything that stupid, and I expect to have this "feature" entirely stripped out in the next 18 hours, but from a purely engineering perspective I find it interesting to note that we've managed to bang on this thing for nearly 10 months yet haven't broken that aspect of the code.
Myth III is currently progressing very well and is expected out in a near-simultaneous release for Mac and PC this October; there are no clear plans for a demo at this point, but we're sure they will cook up something to whet your appetites.
Andrew Meggs .plan Update
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