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Thief 3 Images, Info 9:03 AM | Andy Largent | Comment on this story
Project Director Randy Smith of Ion Storm has made a large post to the Thief 3 forums giving some good information on the game. Thief 3 is the third in a popular PC series of games which never made it to the Mac platform. While no Mac port of Thief 3 has yet been announced, it is hoped that the fact this sequel is based on the Unreal engine will make such a port a much greater likelihood. If you liked the "sneaky" aspect of Deus Ex, you'll love Thief 3. Here's a clip from his report with details on their progress: Well, the programming effort has long since switched from planning to implementing. In addition to the usual engine enhancements and tool modifications, we’ve made a ton of progress on interface, player movement, and AI. That’s right, Thief 3 already features guards who patrol, see and hear, search for you when they detect you, and say “must have been rats” afterwards. Paul, the AI guy, is clearly wasting no time. Furthermore, you can be Garrett in the game already; you can sneak him around, hide in shadows, and even shoot arrows. It’s not quite right yet, of course, but since we have so much of a headstart, we’ll be able to tune it to within an inch of its life before ship, which is great. New images, both screen shots and concept art, are also available now for your viewing pleasure. Thief Underground has the scoop, so be sure to head over and give them a look through. We'll bring you more on Thief 3 as it moves into development, including any chances of seeing a Mac version.
Thief 3 Development Update
Thief 3 Screen Shots
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