Mark Adams On Carbon UT Progress
8:48 AM | Andy Largent | Comment on this story
Westlake Interactive's Mark Adams recently made a Usenet post explaining his current efforts with the Carbonized version of Unreal Tournament. This new version will be able to run on OS X as well as Classic, finally bringing the much-requested shooter to Apple's next-gen operating system. It sounds like Mark has made some good progress with the Carbon port, though it's really only in his 'down time' that he is able to work on it. While we may not see it right away, we're sure Mark will follow through and get it completed eventually. Here's his full update:
Just to let any interested parties know, here's some news on Unreal Congrats to Mark on this first major milestone, and we hope to hear more about Carbon UT in the near future.
Tournament for OS X:
I actually got the game to successfully load all the way today - running
through the city flythrough and then letting me play a practice session
on CTF-Face. There is still a lot of work to do- no sound, no mouse
control (tough to play!), and networking is partially disabled. But I'm
over the first hurdle- just getting everything to run under Carbon.
I will have to go back to doing some work on "Stanley" the next few days
(have to earn my paycheck!), but I'll try to get some more work in on UT
in the new few weeks.
Don't get too excited, given this is a "hobby" project it will probably
at least a month or more before its ready for public release.
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