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Monday, March 19, 2001
 
New Game Company "Sphidia" Emerges
8:42 AM | Max Dyckhoff | Comment on this story

It's not often that new game companies emerge, and it's even less often that they emerge from the fan community of another games company. The Bungie fan community has to be one of the largest in the Mac (and indeed PC) games world, and it is from this group of talented inividuals that Sphidia has grown.



Rumours have been appearing all over Bungie fan hotline servers and web sites about the exact nature of Sphidia and their work, with various members of the community disappearing for months with no word. However the Sphidia website has finally gone live, for all to see what they're working on.



Their first project is named Dynasty, a "3D real-time tactical simulation set approximately 100 years in the future, featuring a civil war in struggling China" -- not your ordinary run-of-the-mill first game! The FAQ on Dynasty certainly makes your mouth water, offering a "fully 3D camera with intuitive controls," and "full-motion video cutscenes." The scene is set for an epic battle. Here is a sample:

The year is 2104 A.D. The past half century has been filled with sweeping changes for mankind, but one ancient nation still stands unchanged: China. The People's Republic maintains much the same stature, but a communist economy has brought the nation to its knees. Citizens riot out of malnourished insanity. Military police guard the streets day and night. The sparse bubbles of capitalism have grown into rich conglomerates. The only citizens outside these bubbles who managed to stay in modest comfort are thieves and criminals, making their way off the suffering of others. The people are dying for a revolution.
The engine doesn't sound tame either, boasting multi-layered meshes, a scripting system called SANScript and fully 3D unit models:
Our current engine will allows for multiple 'layers' of mesh to be used.Truly 3d environments including overhangs, multiple-story buildings, and even tunnels are possible while leaving the ground level itself fully playable.
The site offers up quick bios of the members of Sphidia, a selection of pictures of untextured models for use in the game, and a brief description of what the game is aiming for. There is also a contact section, where Sphidia are calling for Texture Artists, Sketch Artists and a Low-polygon Organic Modeler.



So, if you've got the skills, or if you just want to check out what's coming next for your computer, go and check out the website now. IMG will be bringing you interviews and exclusives from the Sphidia team in the not too distant future - so stay tuned!



Dynasty is currently being developed for the Mac OS, with Carbon support from the start (so it'll run under OS X!), and there are plans to port it to Windows and Linux, aiming for a dual- or multi-platform release.

Sphidia Web Site


Other Mac Games News for Monday, March 19, 2001

Confuware Reveals "Horrific Resolution"4:02 PM
Clan Lord Goes Carbon3:55 PM
"April Fewlz" Myth II FFA Tourney10:10 AM
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Preview of Tropico9:10 AM
Austerlitz 1805 Available8:57 AM
Master of Orion 3 Developer Diary8:53 AM
Rune: Halls of Valhalla Details8:53 AM
New Game Company "Sphidia" Emerges8:42 AM
 
View all of the Mac games news for Monday, March 19, 2001 on one page

Mac Games News for Friday, March 16, 2001

Connectix President Speaks on Sony Deal11:58 AM
Diablo II Expansion Q&A11:30 AM
New House Party Previews11:21 AM
Halo Notes from Bungie8:49 AM
Interview with Unreal II Lead8:41 AM
Deus Ex Multiplayer Maps8:26 AM
Planetside Mac a Possibility?8:21 AM
 
View all of the Mac games news for Friday, March 16, 2001 on one page


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Archives  News  New Game Company "Sphidia" Emerges