Team Arena Map Pack Q&A
9:12 AM | Andy Largent | Comment on this story
PlanetQuake has posted an interview with the creators of the Quake 3: Team Arena Map Pack #1, which was released yesterday. The Q&A features chats with both Paul Jaquays of id Software, who lead the project, and the Q3A community mappers whose creations were chosen to be included. They discuss the process of selecting the maps for the project and refining them to id's high standards. Here's a clip from Jaquays on the status of this ongoing project:
PQ: Would this be something you'd be interested in doing again if the time and other considerations allowed it? It's great to hear id is supporting the Team Arena community with efforts such as these.
Jaquays: The project is still on-going, so yes I'd have to say I would. There's another handful of maps being developed. The Christmas holiday interrupted things for some of the guys (including myself) and the second pak has a ways to go yet. The only downside is that running even a small project like this took up more time than I expected. But the maps show that taking the time with these guys can produce stunning results.
PlanetQuake Team Arena Map Pack Q&A
And remember, there is no boxed version of Mac Team Arena. The PC version of Team Arena works fine with the Mac 1.27 Quake 3 application, so give it a try if you haven't already; just create a new folder in your Q3 folder called 'missionpack' and drop the PAK0.PK3 file from the Team Arena CD-ROM into it.
Download TA Map Pack #1 from MGF (16MB)
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