Torchlight II Charge Bar Mechanics Described
6:00 AM | Cord Kruse | Comment on this story
Runic Games has revealed some more information about the upcoming action RPG, Torchlight II. The update this time focuses on the new charge bar mechanic which will allow characters to unleash special attacks during combat. In addition to a variety of monster types to slay and items to gather the sequel will introduce cooperative multiplayer action, a new user interface, and random dungeons.
As you damage enemies, the charge bar will fill up, and you can use this to give your character an advantage when in the thick of combat. Time spent not fighting will cause the charge bar to empty, so you will need to keep an eye on things to keep your edge. Each class uses the charge bar in their own way, so take a look!Read more amd check out a video of the Berserker's charge bar in action at the link below.
Torchlight II: Charge Bar Mechanics
The Engineer's weapons and armor can only channel so much Ember before the pressure reaches a critical level. When charged, the Engineer can vent some or all of this excess Ember energy in the form of potent attacks!
A Berserker's fury builds until flesh and bone can no longer contain it! Once fully charged, the Berserker's rage converts all successful attacks into devastating critical hits, and few opponents can stand in their way.
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