August 14, 2020
Archives  News  Blizzard's Tenth Celebration Begins  

Tuesday, February 6, 2001
Blizzard's Tenth Celebration Begins
9:34 AM | Michael Eilers | Comment on this story

Blizzard Entertainment, creators of such brilliant time-sinks as Warcraft II, Diablo and Diablo II, have an anniversary coming up; their tenth, in fact. Apart from being one of the largest and most successful software houses in history, they are also composed of some of the most respected designers in the industry. And they also have one other critical skill: they know how to play to their obsessive fan base.

In this spirit they have published a guide to the primary movers and shakers behind the scenes at Blizzard, from the founding members to the originators of such blockbusters as Starcraft. Here's an excerpt about how the company was founded:

Blizzard today is a world-renowned game company. It has published four consecutive million-unit sellers, produced three Games of the Year, and gained the esteem of millions of gamers. But before Blizzard became one of the most successful computer game companies of the late Nineties, it was just an idea in the mind of Allen Adham. Even as early as his sophomore year in high school, Allen knew that he wanted to make games, and at an early age, he started laying the groundwork for the creation of the company that would one day become Blizzard.

Back in the Eighties, Allen hung out with a group of friends that included Interplay founder Brian Fargo. He would playtest games for Fargo and eventually program his own games while studying at UCLA. Allen worked on Demon's Forge and designed and coded an adventure game called Gunslinger, selling a few thousand copies of each. Thanks to these early experiences, Allen gathered the necessary knowledge to start a real game company. He contacted college buddy Mike Morhaime and convinced Mike to take the leap into game design. They each contributed $10,000 to the startup, and on February 8, 1991, with their first employee, Frank Pearce, already on board, the three founded Silicon & Synapse, a name that Allen says "meant the melding of computers and the mind." Back then, all Allen and Mike wanted to do was just make games and have fun.

Any company this successful can be excused for throwing a party on their own behalf. If you want to learn more about Blizzard (and check out some quite funny details on and screen shots of their early work) then this bio guide is a good place to start; we're sure Blizzard has more up their sleeve for their actual anniversary date, February 8th.

Blizzard Entertainment 10th Anniversary Celebration

Other Mac Games News for Tuesday, February 6, 2001

ATi Mobility Radeon Revealed1:17 PM
Escape from Monkey Island is Beta11:34 AM
X-Plane Updated to 5.60b510:27 AM
• Blizzard's Tenth Celebration Begins9:34 AM
Fatality's Guide to Q3DM79:24 AM
Return to Dark Castle Public Beta March 1st8:58 AM
Oni Prequel?8:55 AM
Official Cro-Mag Rally Strategy Guide8:53 AM
Vampire: TM Set for May Release8:50 AM
View all of the Mac games news for Tuesday, February 6, 2001 on one page

Mac Games News for Monday, February 5, 2001 Debuts4:34 PM
Shadowbane Enters Beta4:18 PM
Monkey Shines 2: Gorilla Warfare is GM12:13 PM
Warren Spector Interview at VoodooExtreme11:59 AM
Ernesto Released11:44 AM
'Own' in Oni10:52 AM
'Majestic' Web Site Debuts10:37 AM
TopWare Troubles?9:32 AM
Red Faction Delayed9:29 AM
CodeWarrior Update, No Q3 Help9:24 AM
View all of the Mac games news for Monday, February 5, 2001 on one page

Recent Mac Games News

Friday, February 2, 2001
Thursday, February 1, 2001
Wednesday, January 31, 2001
Tuesday, January 30, 2001
Monday, January 29, 2001

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Blizzard's Tenth Celebration Begins