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Thursday, February 1, 2001

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Mac Summoner Shots
2:13 PM | Andy Largent | Comment on this story

GraphSim was nice enough to pass along nine new screen shots of Summoner in action. These are straight from THQ, and should be more crisp than previous Playstation 2-based images you might have seen in the past. We spoke briefly with GraphSim, and they assure us the texture resolutions for both the Mac and PC versions are the same. Volition started both Mac and PC versions in 3dfx's Glide API, and are now converting the game to use OpenGL. With Glide support already available, though, Voodoo owners should have no problem running the game in either mode.

Though they're cautious to give an exact date, the wait for Summoner shouldn't be too much longer. Mac and PC builds are progressing well and could be available within the next several months. We'll be sure to keep you posted when more exact details are known.

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Other Mac Games News for Thursday, February 1, 2001

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• Mac Summoner Shots2:13 PM
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View all of the Mac games news for Thursday, February 1, 2001 on one page

Mac Games News for Wednesday, January 31, 2001

Tranquility Re-Launches, Lowers Cost2:40 PM
MOO3 Interviews Offer Details, Release Date1:35 PM
Summoner Movies, Stills10:19 AM
Mac Q3:A Status Report10:18 AM
On MMORPGs and Player as Author9:58 AM
Mac OpenGL Doom Needs Testers9:11 AM
Diablo II 1.05 Patch Released9:04 AM
Combat Mission Mods8:33 AM
Cyan Becomes Cyan Worlds6:00 AM
View all of the Mac games news for Wednesday, January 31, 2001 on one page

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