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Thursday, February 1, 2001
The Future of 3D Gaming
1:30 PM | Toby Allen | Comment on this story

Gamespot has written an interesting article on the technology of 3D cards and the future of T&L (Transform and Lighting) technology. While the article is centered around PC cards, both ATi and Nvidia's Mac cards have support for at least basic T&L. The article is a definite must for users wanting to learn more about the future of 3D hardware and the effect it may have on future games. Here is an excerpt:

"T&L" has been well and truly welded into the marketing vocabulary of chip and card manufacturers for at least a year now. According to every other press release it's the saviour of games, promising dazzling lighting effects, detail-rich backgrounds and more pure 3D speed to our polygon-driven virtual gaming worlds.

Proof of T&L's popularity came last month when 3dfx threw in the towel, announcing it was to cease production of all Voodoo cards and sell off its Mexican production plant, instead concentrating on selling chips to other manufacturers. This means we now won't see the much-touted, three foot-long VSA-based 6000 card, which is no bad thing because its clumsy design was getting beyond a joke. The cumbersome beast used four bulky fans to keep everything cool, leaving very little room inside your PC's box for anything else!

As Apple writes more advanced features into their OpenGL implementation (in conjunction with ATi and Nvidia), Mac owners of Radeon or Geforce 2 MX cards will reap the benefits of the added eye candy. Read the rest of the article for more insight into those confusing terms thrown around by PC hardware reviewers.

The Future of 3D Graphics at GameSpot

Other Mac Games News for Thursday, February 1, 2001

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View all of the Mac games news for Thursday, February 1, 2001 on one page

Mac Games News for Wednesday, January 31, 2001

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Mac OpenGL Doom Needs Testers9:11 AM
Diablo II 1.05 Patch Released9:04 AM
Combat Mission Mods8:33 AM
Cyan Becomes Cyan Worlds6:00 AM
View all of the Mac games news for Wednesday, January 31, 2001 on one page

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