Mac OpenGL Doom Needs Testers
9:11 AM | Andy Largent | Comment on this story
The OpenGL Mac DoomLegacy project received a large update yesterday, bringing the OpenGL-enhanced version of the classic shooter to 0.9 and fixing many bugs. The update also added (among other things) TCP/IP support. The porting programmer put out a call to testers to take this version for a test drive and send him some feedback on what needs fixing before this project moves to the big 1.0 release. Two more minor update have since been released, and the game now stands at version 0.9.2, with only multiple monitor support still in question. Here's a clip from the website explaining more of the situation:
Before I release 1.0 I would like to fix issues with voodoo cards, multiple monitors etc. The only way I can do this is to have you try it and send in your bug reports. If Mac DooMLegacy does crash or act weird, please send me the following:Send any email in the above format to firstname.lastname@example.org if you've found a bug yourself. Check out the web site, then download 0.9.2 at Macgamefiles now. Remember this is just the application; it needs level and texture files either from the demo version of DOOM or the full version to run.
OpenGL Mac DoomLegacy
Your hardware configuration (especially graphics card).
The last thing you did (eg. opened door / completed level).
What .wad file you are using.
Anything else you think is significant.
If you have programming experience, then even better! Try stepping through the code until you find the problem, then tell me about it (or fix it and tell me how you did it).
Runs at max. of 70fps instead of 35fps
New features/Fixes in this release:
Corrupted texture loading fixed ('bout damned time too)
mp3 support via QuickTime
Mouse works first time properly
Lots of little things
Still don't have a logo/icon! All these creative Mac people and no-one can draw me a logo!?
May not work with multiple monitors? (confirm someone please?)
May not work with voodoo cards? (confirm someone please?)
Can crash when you hit the end switch of a level
Sectors missing (see first room of map01 from DooM2 for example)
Download Mac DoomLegacy 0.9.2
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