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Thursday, July 21, 2011

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EVE Online Incarna Discussed
6:00 AM | Cord Kruse | Comment on this story

Tactical Gamer has published a new article about EVE Online's Incarna expansion as well as an audio interview with the lead designer for CCP Games' sci-fi MMO. The interview covers a variety of topics including Incarna and future plans for the game.

The first step in this process was the addition of a full-body avatar creation system that launched several months ago. With this system players had the ability to still select race, gender, and bloodline as they had done before..but to move forward and create a real avatar was something new, something grand. With a designer the likes of which the industry has never seen, fidelity that was near realism, and the ability to "Morph" any part of the avatar by simply holding your mouse on that area and dragging it around, well suffice to say it was a most welcome addition.

However with all things new there is resistance, especially when the developer is still iterating and creating content for the new system. Though it's become widely accepted lately and CCP Games has continued to iterate and expand on the "Carbon Creation" system. Still CCP Games has added to, refined and made this new character creation system into something to be proud of and something that is beyond anything on the market currently. With new clothing styles added in each iteration, the ability to add body modifications such as tattoos, piercings and scars the new Incarna character creation system allows players to truly create a personality all their own. Something that others will see, remember and associate with them.

Check out the links below for more.

Tactical Gamer: EVE Online Incarna Article
Tactical Gamer: EVE Online Designer Interview
CCP Games
EVE Online

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