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Monday, April 25, 2011

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World Of Warcraft: Cataclysm Reviewed
6:00 AM | Cord Kruse | Comment on this story

Worthplaying has posted a new review of Blizzard Entertainment's Cataclysm expansion for World of Warcraft. Cataclysm allows players to adventure as two new playable races, bring their characters to level 85, take on challenging quests and dungeons in all-new zones, and experience dramatic changes to familiar aspects of the game in the wake of a world-shattering disaster.

Cataclysm changes almost every zone to some extent, shuffling zone levels around and twisting things in various directions. The vast canyon of the Thousand Needles is now a vast, flooded canyon, with no Horde or Alliance outposts, meaning that no old quests remain unadjusted. The old zones don't merely have new quest lines, though. There are not as many minigames in the 1-60 game as in the zones in Northrend or the new zones, but Blizzard tries to throw in clever twists every so often to keep things from getting stale. In particular, many more quests involve custom items to do things, and there seems to be at least one minigame in every zone, including a rather fully realized Plants vs. Zombies minigame. (This must've had PopCap's permission, since the reward is a sunflower that sings the PvZ theme.)
Check out the link below to read more.

Worthplaying: World Of Warcraft Reviewed
Blizzard Entertainment
World Of Warcraft: Cataclysm

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Archives  News  World Of Warcraft: Cataclysm Reviewed