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Wednesday, January 24, 2001
Gaming and MWSF
1:20 PM | IMG News | Comment on this story

Even though the Macworld Expo San Francisco was over weeks ago, attendees are still collecting their thoughts and pondering what all the new products and software introduced at the expo might mean for the future of Mac users. Corey Tamas of MacGamer has produced another feature on the expo, this time summing up his perspective on what the expo meant for Mac gamers, and his opinion on the significant announcements made at the expo.

Obviously the emergence of NVIDIA on the Mac platform wins much praise, as well as Apple's introduction of a motherboard revision to speed up bus speed and AGP speed as well as improve memory access bandwidth. However, neither one of those developments are significant to Mac gamers with no immediate plans to upgrade their hardware. That is why Corey chose to praise a growing trend in Mac software:

For the first time I can boast about gaming on the Mac. With simultaneous releases becoming more de riguer, a Mac user can no longer be derrided for lagging behind. It's not just a matter of simultaneous releases, either... it's the best and most exciting titles are making their way en masse to the Mac, and simultaneously to boot. The reborn Macintosh with the GeForce technology makes every 3d game more robust, smooth and beautiful. We have the indefatiguable efforts of Mac publishers like MacSoft, Aspyr, MacPlay, Gathering of Developers, Blizzard, Pangea and a small handful of others to complete the equation that Apple, despite their best (or worst) intentions, cannot complete on their own. Simply put, the stage is set well enough... but it is populated with the titles that come from these names.
For more of Corey's thoughts on the Expo, jump to the feature below.

IMG's MWSF Coverage
MWSF: What Did It Mean?

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