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Monday, January 17, 2011

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Civilization V Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld has posted a new review of Sid Meier's Civilization V, brought to Mac by Aspyr Media. The fifth edtion of the world building strategy series includes a redesigned game engine, new combat system, improved visuals, and the addition of ranged bombardment. Macworld gave the game a score of 3.5 out of 5 mice.

From the review:

Technology trading, a staple of previous editions of Civilization, has been replaced by joint research agreements between allied nations. By investing gold, both civilizations will get a random unknown technology after a random number of terms. Long time fans of the series have gotten used to the game mechanics being tinkered, even when they donít want them to beó in this case, I donít understand why the developers couldnít have kept tech trading and allowed civilizations to jointly research as well.

Another new feature in Civilization V is the edition of City-States. City-States are small countries based in one city that arenít in direct competition for world domination. They can be bribed, conquered, and befriended and gain the player bonuses or units. Each city-state has one of three personalities, though if you befriend them theyíll gift you useful units like warriors. Despite seemingly not part of the greater game and easily conquered, they do usually have surprising fight and technology. During one game Copenhagen started conquering French cities. I had to laugh.
Head over to the link below for the full review.

Macworld: Civilization V Review
Aspyr Media
Civilization V
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