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Friday, January 19, 2001
Myth III Details Emerge
9:07 AM | Andy Largent | Comment on this story

This title is still a year away, but many more gaming sites are making the rounds to dig up details on the newly-announced Myth III: The Wolf Age, the upcoming prequel to Bungie's Myth and Myth II. Daily Radar has posted a quick Q&A with Scott Campbell from Mumbo Jumbo, the company formed to develop the title. The interview covers topics such as Myth's dedicated fanbase, new features added in the prequel, and a new character called a Trow Iron Warrior. Here's a quick excerpt:

DR: What new feature has you most excited about Myth III?

SC: The incorporation of 3D unit models. This will completely change the look of the game. Having units that react with the landscape (like leaning forward as they walk up slopes), react to enemies (like turning to look at advancing foes), and having fluid animation from any angle and zoom level, will give the game a awe-inspiring appearance to match its already cutting-edge gameplay.

If you're looking for a more basic introduction to the title, GameSpot has written up a five-page preview of Myth III. It's also a semi-interview, with several quotes from the developers. This article discusses the history of the series , Mumbo Jumbo itself, and why Myth III will be so great. Here's another interesting clip about the famous Myth toolset:
Despite these changes, for the time being, the Myth III development team is using Bungie's venerable Fear and Loathing tools, though Scott Campbell said Mumbo Jumbo won't be sticking with these for long: "We are planning on doing a merger of the tools later on, something that will be used specifically for Myth III and something that is far more robust and actually cross-platform compatible. We're actually making tools right now that we will be using for Myth III that are not only cross-platform compatible, but will also allow you to do all the neat new things, use all the new scripting commands and the new models and 3D units and stuff that we're using in this game." Though it's unknown whether these tools will actually ship with the game, Campbell promises that if they're not in the box, they will be made available later on.
Though design/development only began in November, Myth III is on track for a release this Christmas, with Mac and PC versions being released simultaneously. If you're looking for even more information, be sure to check out IMG's own interview with Mumbo Jumbo which reveals many details about this title and the company behind it.

IMG Interview with Mumbo Jumbo about Myth III
Daily Radar Interview with Scott Campbell
GameSpot Myth III Preview

Other Mac Games News for Friday, January 19, 2001

Tony Hawk 2: First Playable, Details12:02 PM
Neverwinter Nights Interview11:22 AM
More on Crazy Car Championship10:06 AM
Apple Chases Down Driver9:12 AM
Myth III Details Emerge9:07 AM
Parsec SDK Thesis Available9:01 AM
Oni Special Move Feature6:00 AM
View all of the Mac games news for Friday, January 19, 2001 on one page

Mac Games News for Thursday, January 18, 2001

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Marathon: Resurrection Still Alive5:00 PM
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Eternal Arena 3.4 Released10:50 AM
New GraphSim Web Site, Progress Report8:42 AM
Myst III at Macworld, New Preview8:41 AM
Reckless Drivin' Runs Into Mac OS X8:24 AM
Rogue Spear Mods for Mac8:14 AM
3dfx Co-Founder Interviewed8:09 AM
Escape Velocity: Nova update6:00 AM
MacWorld Expo Roundup6:00 AM
Second Sims Expansion on the Way6:00 AM
View all of the Mac games news for Thursday, January 18, 2001 on one page

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