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Max & The Magic Marker Reviewed 6:00 AM | Cord Kruse | 2 comments
Mac|Life has posted a new review of Max & The Magic Marker from Press Play. The game puts players in the role of Max who must use his newly acquired Magic Marker to put a stop to the monsters rampaging through his drawings. Mac|Life gave the game a score of 4.5 out of 5. From the review: Ingeniously, the marker and the drawings aren’t just story line gimmicks--they make up the core gameplay. You control Max’s movements with the W, A, S, and D keys and use the mouse to control the marker. To solve each level’s clever, physics-based puzzles, you need to draw objects on the screen, which then become real, physical parts of the game world. For example, to jump to a high platform, you could stand Max on one end of a seesaw and draw a big rock in the air above the other end--it’ll fall and catapult Max into the sky. To keep rain or falling rocks from hitting Max, draw him an umbrella. To get him across a chasm, draw a bridge or some stairs. Adding another layer of strategy, pressing the Spacebar freezes the action, and the graphics change from a smooth cartoon rendition to a child’s hand-drawn style. But you can still use the marker. So sometimes you’ll need to jump into midair, freeze the game with the Spacebar, and draw a missing step or ramp underneath Max. Read the full review at the link below.
Mac|Life: Max & The Magic Marker Review
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