Building A Mission In City Of Heroes
6:00 AM | Cord Kruse | 2 comments
Ten Ton Hammer has posted a new preview of the upcoming Mission Architect feature to be released in the Issue 14 update for City of Heroes. The new addition will, for the first time, give players the opportunity to construct their own missions and share them with others in the game. The update is scheduled to be released this month, with a boxed "Architect Edition" of the game - Mac client included - scheduled to hit stores in April.
By removing the tedious aspects of game design and concentrating on the sheer storytelling possibilities of the interactive experience, NCSoft has sacrificed a little flexibility for a lot of speed and accessibility. Because you can’t create maps, place objects and characters, specify a boss’s reaction to a certain attack, etc., you simply have to concentrate on the “who”, “what”, and “why” rather than the “how” and “when.” The onus falls squarely on the creator to tie together the experience with an excellent storyline, well-suited bosses and enemies with accompanying dialogue and animations, and the perfect blend of gameplay conditions to match.Head over to the link below to the rest of the preview.
Ten Ton Hammer: CoH Architect Feature
Players find your content, play it, give it a 1-5 star rating and comment via a nifty browser that sorts to your preferences? Looking for a short, villainous mission, or a lengthy high difficulty heroic one for your group? Oh, and there’s not enough time in the day for bad content - of course you’ll only want to play a four or five star mission. A few clicks and you’re there. The Dev’s Choice and Hall of Fame designations make for no-miss content, and getting such a designation frees up a slot of your three-published-missions-per-character limit (you can have infinite missions stored locally and swap them out at will, perhaps making for some fun seasonally-themed missions too).
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