Atman Software Releases io for Macs
6:00 AM | Cord Kruse | Comment on this story
Atman Software recently announced the release io for Mac OS X. The sidescrolling action adventure game challenges players to bring home the Nautilus-114 spaceship using evasion tactics, a variety of weapons, and the help of a robotic assistant named Ned.
In io your mission is to bring the Nautilus-114 spaceship back home. However, the task isnt easy thanks to the many robotic minions that now inhabit the ship. In order to accomplish your mission, you have to play evasively (hide in the dark, walk dont run), avoid detection and carry out your objectives. You are also accompanied by your robotic friend and constant help, Ned. Together, you will take enemies down, gather data pertaining to the destruction of the ships human crew and bring the ship back home (or will you?) The game requires Mac OS X 10.4.10, a 1.3GHz processor, GeForce 6200 or above, 384MB of RAM, 400MB Hard disk space, and a Mouse with scroll wheel. It costs $13.
io does NOT have a save feature.
Player moves: Io is a side-scroller game, however you can also move the player in and out of the screen, to hide in dark nooks, pick up secret items, etc.
Point and shoot mechanism: Point and click on the screen with the mouse, and Norton will orient himself to look or shoot at the pointed spot.
Equipment: Radar to spot enemies, night and thermal vision cameras, cloak to go invisible, weapon addons, etc
Weapons: Machine gun, Rail gun, Grenade launcher, Rocket launcher, Displacer and a Flamethrower.
Bots: 9 different bot types to play with.
Gameplay Duration: If you are one of those super-smart-gaming-ninja types, you could probably finish it under an hour, else never! :)
About the game's development:
In 2002, work on io started, which went on to take 6 years to complete. During that period the technology (3D rendering engine programming, audio programming, artificial intelligence, collision detection, particle effects, tools and various other tidbits that go into making a complete game) and the content (design, modeling, animation, particle effects, texturing, logos...) for the game was developed completely in-house, single-handedly, except for the audio, which was developed by Soundrangers. The complete development blog can be read here.
The only employee at Atman Software is myself. This is not entirely by choice, it's just the way it came to be. Hopefully as Atman's monetary status improves, I can outsource work to talented people across the world or if the talent pool within India improves, Atman might have an internal team right here.
Atman Software is also the only Indian company to develop games for the PC and the Mac with contemporary graphics technology and gameplay.
To download the demo and learn more information about the game follow the links below.
Recent Mac Games News
Tuesday, January 15, 2008
Monday, January 14, 2008
Friday, January 11, 2008
Thursday, January 10, 2008
Wednesday, January 9, 2008
Search for other Mac games news stories or browse our Mac Games News Archive.