September 16, 2019
Archives  News  Need For Speed: Carbon Examined  


Monday, December 31, 2007
 

Click to enlarge
Need For Speed: Carbon Examined
6:00 AM | Cord Kruse | Comment on this story

A new review of EA's Need for Speed: Carbon is now available from Macworld's Game Room. One of several Ciderized titles, the game brings a new installment of the popular street racing series to owners of Intel Macs. The Game Room gave Need for Speed: Carbon a score of 4 out of 5 mice.

From the review:

Let me say at the outset that Need for Speed: Carbon isn’t particularly realistic. If you’re looking for an actual racing simulator, you’ll be better off with something like Colin McRae Rally from Feral Interactive. But if you’re looking for a cinematic game that will make you feel like you’re in a scene from The Fast and the Furious , Need for Speed: Carbon is really hard to top.

Events vary from canyon runs that will have you caroming down hairpin turns at top speed, threatening to go over the edge at every moment, to “drifting” (that is, sledding your car around tight curving courses, spinning the wheels and fishtailing as much as possible for points). And of course, there’s straight-up slaloms through busy city streets with a pack of opponents on your tail (or in front of you, depending on how good you are).

Each race you win will earn prestige, not only for you but for your little racing club and its control of territory. Wins also net you cash, which you can turn over into seemingly endless varieties of car customization or new vehicles that you’ll be able to unlock as your influence and your list of winning races increases. You’ll be able to race everything from front wheel drive subcompacts to roaring ’60s era muscle cars by the time you’re done, with a few supercar exotics thrown in for good measure.
Read the rest of the review at the link provided below.

Macworld's Game Room: Need For Speed Carbon Review
Electronic Arts
Need for Speed: Carbon
Buy Need for Speed: Carbon


Other Mac Games News for Monday, December 31, 2007

Apple Games Features Sims 2 Bon Voyage & Sonic For iPod6:00 AM
Gish Goes Universal6:00 AM
Midnight Mansion Updated6:00 AM
• Need For Speed: Carbon Examined6:00 AM
Peggle for iPod Reviewed6:00 AM
Peggle, Chuzzle Now Available For Mac OS X6:00 AM
Pirates Of The Caribbean Online Post Mortem6:00 AM
StarCraft II Community Manager Interviewed6:00 AM
 
View all of the Mac games news for Monday, December 31, 2007 on one page

Mac Games News for Wednesday, December 26, 2007

IMG Wishes All Our Readers Happy Holidays9:14 AM
 
View all of the Mac games news for Wednesday, December 26, 2007 on one page


Recent Mac Games News

Friday, December 21, 2007
Thursday, December 20, 2007
Wednesday, December 19, 2007
Tuesday, December 18, 2007
Monday, December 17, 2007


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Need For Speed: Carbon Examined