Rune Storms its Way Onto the Macintosh
Viking-Inspired 3D Action Mac Game Ships to Stores Nationwide
Dallas, TX, December 04, 2000 - Game developer Human Head Studios
announced
today that the Macintosh version of Rune TM, its Norse
mythology-inspired 3D
action-adventure game, has shipped to stores nationwide. Rune
utilizes an
enhanced version of Epic Games' Unreal Tournament game engine and
features
amazingly life-like animations, a detailed weapon system and a unique
combat
system. The Macintosh version was co-developed with Mac specialists at
Westlake
Interactive. Published by developer-driven computer and video game
publisher
Gathering of Developers and distributed by Take-Two Interactive,
Rune is
available for a suggested retail price of $39.99.
"Mac gamers have been looking forward to the release of Rune since we
first
announced its development," said Tim Gerritsen, business development
director of
Human Head Studios. "Westlake has done a tremendous job of bringing Rune to
the
Mac and we are very excited to deliver the game to the loyal Mac
gaming
community."
Steeped in a blend of Norse mythology and high-fantasy, Rune transports
gamers
into the Dark Ages and recreates a period in history when the Vikings were
the
conquerors of a cold, dismal world, characterized by savagery, stark
religion
and the sword. Rune places gamers in the role of Ragnar, a rugged young
Viking
warrior, who is challenged to fight off creatures from Nordic mythology
and
uncover an evil perpetrator who is annihilating the Viking population.
Rune for the Macintosh Features Include:
43 single player levels.
15 unique weapons including swords, axes and bashing weapons each with
its
own unique magic power that can be unlocked during play.
Enhanced version of the Unreal Tournament engine which supports a
skeletal
animation system, a new particle effects system, new melee combat
focused Artificial Intelligence (AI), an improved version of the
Unreal Editor and an enhanced shadowing system.
Multiplayer DeathMatch and Team DeathMatch modes.
21 different multiplayer characters for players to choose and use.
Seven custom-built multiplayer levels.
Five multiplayer mutator modes, including Low Gravity, No PowerUps,
Fatboy,
Reduced Damage, and Left-Handed. Customizable maplists and rule settings.
Dozens of awesome creatures, each with their own custom AI created from
a
mixture of Viking mythology and the minds of Human Head Studios.
Intuitive combat system allows player to alter types of attacks, take
weapons from their defeated opponents and use their enemies'
dismembered
limbs as weapons.
Visual inventory system and on-screen weapons display allows the
character
to see available weapons at a glance.
Five distinctly different settings ranging from a Mountain Fortress, to
the
Deepest Cavern to the pits of Hell's domain.
So if you've already preordered, you can expect to see your copy arrive very soon. A demo of Rune should be out later this week, so be sure to stay tuned to IMG and