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Creating Dialog In The Broken Hourglass 7:58 AM | Cord Kruse | Comment on this story
Planewalker Games' latest update for The Broken Hourglass gives an in-depth look at the creation of basic dialog and store interactions using the game's mod friendly WeiNGINE engine. The upcoming RPG will feature a 2D isometric viewpoint, detailed character development, and a rich storyline reminiscent of classics in the genre. Last month, we introduced Harika the shopkeeper as a CREATURE--she has basic stats, a sprite, some equipment, and an assigned area and X/Y position in the game. We also assigned her a dialogue and store resource, but we did not actually create those resources. We will do that now.Dialogue in WeiNGINE is a state machine simulating a conversation between one or more gameworld characters. Participation from the player character is done through multiple-choice reply options. Check out the link below to learn more.
Inside The Engine: Introduction To Dialogue
The Broken Hourglass (add to watch list)
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