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Tuesday, January 2, 2007

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Inside The Hourglass: Creating Creatures
8:03 AM | Cord Kruse | Comment on this story

Planewalker Games recently released another informational update on the behind the scenes workings of their upcoming RPG, The Broken Hourglass. This time the article covers the XML files used to create creatures, offering a glimpse of the kinds of variables which define beings encountered in the game.

Broadly speaking, any living being on the screen is a "creature", whether it is the player character, a joinable NPC, a shopkeeper, or a bloodthirsty beast. Like most other WeiNGINE resources, creatures are defined by one or more XML data files.

There are more than 100 legal attributes in a character, creature or creaturetemplate file, and we will not list them all here. They include values for all WRPG statistics and skills, sprite coloration, equipment and inventory, as well as special designations for creatures who have special meaning or behave differently than other creatures.
To read the rest of the article click on the link below.

Inside The Engine: Creatures
The Broken Hourglass

Other Mac Games News for Tuesday, January 2, 2007

Alky Project Announced, Promising Windows Games in OS X4:50 PM
Parallels, VMware, CodeWeavers Release Virtualization Betas4:50 PM
IMG Reviews Championship Manager 200611:21 AM
Armado Reviewed8:03 AM
Blizzard Closes Over 100,000 WoW accounts8:03 AM
Blizzard Counters WoW Expansion Delay Rumors8:03 AM
Celebrating The New Year With An Hourglass Of Lore8:03 AM
Discussing Eschalon: Book 18:03 AM
• Inside The Hourglass: Creating Creatures8:03 AM
Lugaru 2 Blog Update8:03 AM
Nexuiz Update8:03 AM
Planewalker Games' Jason Compton Interviewed8:03 AM
Ten Years Of Diablo & Battle.net8:03 AM
View all of the Mac games news for Tuesday, January 2, 2007 on one page

Mac Games News for Tuesday, December 26, 2006

IMG Podcast Episode 5 released6:45 AM
IMG Wishes All Our Readers Happy Holidays6:40 AM
View all of the Mac games news for Tuesday, December 26, 2006 on one page

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Archives  News  Inside The Hourglass: Creating Creatures