July 15, 2020
Archives  News  WoW: Anatomy Of A City  

Thursday, October 19, 2006

Click to enlarge
WoW: Anatomy Of A City
7:11 AM | Cord Kruse | Comment on this story

Blizzard Entertainment's latest World of Warcraft Insider offers a glimpse of the design process involved in crafting a new city for the upcoming Burning Crusade expansion pack. The article examines the creation of Silvermoon, the capital city of the Blood Elves.

The dev team closely examined the original cities from World of Warcraft when designing Silvermoon, and the lessons they've learned since the launch of the original game informed its creation at every level. One key lesson learned from the current cities is that many players tend to gather around a few points of interest: mailboxes, auction houses, banks, flight paths, and inns. This can result in a noticeable slowdown for those entering one of these hotspots; and falling into the infamous trench in Ironforge has been the unfortunate fate of many a hero. The way the dev team approached this challenge while designing Silvermoon was to spread out the traditional crowd magnets. Silvermoon City features two auction houses, two banks, two inns, and eleven mailboxes. Also, the flight master resides outside the city, so new arrivals won't be dropped into a huge crowd of players upon their arrival.

Another approach to crowd control involved taking a closer look at how the general "flow" of a virtual city could be improved. Take the Undercity, for example. This city was designed around a circular layout, and for the most part this works well. However, there more obvious visual clues would be helpful to let players know immediately what part of the city they are in. So for Silvermoon, the dev team worked extra hard to make sure that players would always know where they were and where to go. The warlock district ,for example, has a very distinct, dark color scheme, while the hunter trainers are marked with an impressive gold statue of an elven huntress outside their building. Also, the Sunfury Spire is a prominent landmark in Silvermoon that should help players find their way around the city. No matter where a player is, the silhouette of this impressive structure will always be visible in the distance.

You can check out the full article at the link provided below.

WoW: Burning Crusade Silvermoon Creation
Blizzard Entertainment
World of Warcraft: The Burning Crusade
Buy World of Warcraft: The Burning Crusade

Other Mac Games News for Thursday, October 19, 2006

Apple Posts New Hot Deals9:38 AM
Tuncer's Blog: Mac Gaming's Drought Is Almost Over9:34 AM
Diner Dash 2 Now Serving to the Mac9:31 AM
Solavant 2.0 for Mac OS X7:11 AM
The Sims 2: Pets Reviewed7:11 AM
WoW: Anatomy Of A City7:11 AM
View all of the Mac games news for Thursday, October 19, 2006 on one page

Mac Games News for Wednesday, October 18, 2006

Macgamestore: Diner Dash 2 Now Available2:43 PM
Blood Elves Preview in WoW Expansion6:42 AM
Jeff Vogel Talks Genforge 46:42 AM
Pangea Arcade Reviewed6:42 AM
Quinn Updated6:42 AM
The Sims 2: Pets Screenshots6:42 AM
View all of the Mac games news for Wednesday, October 18, 2006 on one page

Recent Mac Games News

Tuesday, October 17, 2006
Monday, October 16, 2006
Friday, October 13, 2006
Thursday, October 12, 2006
Wednesday, October 11, 2006

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  WoW: Anatomy Of A City