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John Carmack Interviewed 7:29 AM | Cord Kruse | Comment on this story
In a recent interview, SPOnG talked to John Carmack, the legendary president of id Software. Carmack discussed the technology behind the upcoming Enemy Territory: Quake Wars and mentioned an all new project id hopes will launch a new franchise. Is the next project a joint one with other developers, as with most recent id games? No, this is just our core title. At work right now, we have Splash Damage on Enemy Territory and Raven working on a Wolfenstein sequel that’s just under way, and this project is going to be a brand-new title. We don’t currently have anyone working on a Doom follow-on – I’m sure there will be one at some point, but it’s not in production right now. We are hoping to diversify a bit more. We have our Wolfenstein, Doom and Quake franchises, which are all very successful, but we’re trying to make a new high-end franchise. We’ve also got the cellphone work that I’m doing, which is a new franchise also. Will that be a bit like the original Wolfenstein? It’s going back to about that kind of level – the technology is in between Wolfenstein and Doom. It’s interesting to have the freedom to be able to go in and do something in six months, rather than four years. I miss that, because when it takes four years to make a game, like it did with Doom III, you just don’t get to learn your lessons and pay attention to them on your next title. To read the rest of the interview, which also touched on next gen consoles and future technological improvements for games, click on the link below.
SPOnG: John Carmack Interview
id Software (add to watch list)
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