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Unity Updated 7:55 AM | Blake Buck | Comment on this story
Over the Edge Entertainment recently updated it's popular game development package, Unity to version 1.1.1. The Unity game editor allows users to create robust games complete with impressive 3D graphics and a powerful physics engine. Unity was used to create Gooball, which was published by Ambrosia Software, as well as a whole slew of game widgets in a recent competition hosted by Over the Edge. The latest versioin adds the following features: - Added Capture Screenshot feature. The example in /Users/Shared/Unity/Script Tutorial/CaptureScreenshot.js shows how to make it capture a movie by writing a sequence of screenshots
- Support for Maya 7.0 .mb and .ma importing
- Performance improvements when importing .ma and .mb files
- Added Bake Simulation option to the Maya importer. This automatically bakes IK and expressions to animation curves
- Added support for directly importing Cheetah3D .jas files (requires version 2.4 of Cheetah 3D)
- Improved performance when using a lot of SendMessage. For example
- OverWhelmedArena now runs 50% faster
- Improved ray-casting performance
- Dashboard Widgets now have a full-screen button. They run a lot faster in full-screen mode
- Materials now import diffuse color and are better at locating the assigned texture
To see the full list of updates, or download the trial version of Unity, click the links below.
Unity Technologies (add to watch list)
Ambrosia Software (add to watch list)
GooBall (add to watch list)
Unity Website - Version History
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