World Of Warcraft Q&A
9:49 AM | Cord Kruse | Comment on this story
Computer and Video Games recently conducted an interview with World of Warcraft lead producer Shane Dabiri. The interview focuses on what the future may hold for the popular MMORPG. Although Dabiri avoids revealing anything about the rumored expansion, he does discuss plans for adding more class specific quests and the value of fan input in keeping the game vibrant.
You obviously get a huge amount of suggestions/pleas from fans focussed on game alterations. How much of this stuff do you actually take on board, and how difficult is it to strike a balance between keeping fans happy and keeping WoW the game you yourselves want it to be? To read the entire interview follow the link below.
CVG: World of Warcraft Q&A
Shane Dabiri: It's not necessarily difficult. The fans are passionate about World of Warcraft because they love the game, and we appreciate that. We listen to their feedback and read their comments on the forums. We really do. Sometimes, the fans' suggestions dovetail nicely with what we are already planning for the game. Other times, their suggestions inspire us to implement some changes. But there are also times were fans will suggest something that we just can't do, either because it isn't feasible or because it would drastically alter the game beyond what we're trying to accomplish.
At the end of the day, we have to make a game that is fun for many different kinds of gamers; so we need to keep that in perspective, and oftentimes, it means we can't make the alterations that a small segment of the player base wants.
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