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Tuesday, March 11, 2014

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Build A Mailing Empire In Post Master
6:00 AM | IMG News | Comment on this story

Post Master from Merge Games is available now to purchase and download at Mac Game Store. The game gives players the chance to set up and run a successful mail distribution business, working against a competitor to provide the best services and most post office locations.

Can you take control of a mail distribution company where your business will need to adapt to a growing city? Will you be able to handle the pressure of new delivery opportunities or are other delivery businesses step in to pick up the slack and impact your profit margin.

In Excalibur’s Post Master you’ll start out with a single post office, supplying pick-up and delivery services for a small area of the city. To maintain an excellent service you’ll need to hire workers to sort mail, contract security guards to protect your offices from robberies while also purchasing new vehicles to pick up and deliver mail.

Once you’ve settled into your first office, you’ll need to look to the future of your company and determine the best plan of action to expand your services. Will you look to provide the best mail distribution system but supply a small area, or are you looking to conquer the city with several offices and a vast fleet of vehicles.

In order to maintain your claim on postal services for parts of the city, you’re going to need to remain competitive. With a rival business looking to take a cut of the services there are methods of attack to remain the superior mail distribution business. You can carefully plan your delivery routes to make your average delivery time faster than anyone else, or you could lower the prices of your services to remain the cheapest.


  • An ever growing city that changes frequently
  • Hire staff and purchase personnel
  • Set the duties and route of each vehicle
  • Purchase objects for your garage and offices
  • Hire security guards to prevent post office robbery
  • Invest in new offices to expand the reach of your services
  • Adjust the prices of your services, do you want to charge a fortune or undercut your competitors?
  • Mac OS X 10.7 or later
  • 2.4 GHz Dual Core Intel Mac
  • 2 GB RAM
  • 500 MB HD Space
  • 256 MB VRAM
Post Master is available now for $11.21 (USD), 25% off the regular price.

Post Master
Post Master Trailer
Buy Post Master

A Man And His Dog Try To Save The World In Ashen Rift
6:00 AM | Cord Kruse | Comment on this story

Vancouver Based indie game developer Barry Michael Collins recently emailed IMG about a Kickstarter campaign to fund Ashen Rift: A Man and His Dog, an upcoming survival horror shooter Collins has been developing almost entirely by himself. He is seeking $45,000 CAD to pay for things like outsourcing, sottware licenses, and voice overs. If the Kickstarter is successful Collins plans to release the game in December of this year for Mac, Windows, and Linux PCs.

Ashen Rift: A Man and His Dog is a story about two companions on a journey to traverse central USA and close the Rift that has endangered Planet Earth. It is currently in Alpha. The game is heavilly inspired by games like Quake 1, Dear Ester and Journey, so It is bound to have some classic shooter elements as well as some slower paced and more scenic elements, balanced with moments of interaction with your best friend, Bounder.

Ashen Rift: A man and his dog will join the player and Bounder as they are about 25 miles away from the Rift that they have spent months traveling towards in an attempt to shut down.

The game will follow their journey as they leave the crumbling rural area of what used to be the central United States of America. As they eventually find themselves staring across the now barely recognizable Rocky Mountains, the path will become increasingly ashen and barren as they are continually introduced to desecrated areas of Earth like they have never imagined possible.

As they traverse the unstable, strange and ever shifting world they will encounter natural and unnatural threats, from man and beast alike. Together they work their way towards the facilities that they have come to believe is the location of the "Rift" at the root of Earth's dire situation. They know little about what actually happened, or is happening other than the ashen wasteland they live in.

The goals for Ashen Rift are simple, yet will require attention to maintain the “simple” yet delicate balance.

For starters, I really want to shy away from the trigger-happy standards of a first person shooter. I want to make ammo and guns sparse, forcing the player to find new methods of surviving hostile encounters.

The strength of Ashen Rifts design does not come from blasting bad guys with bullets for hours on end. It comes from the player's ability to play the game the way their personality dictates. Some people may be averse to combat situations and thus spend the majority of the game avoiding conflict. Others may just feel that the only way to progress is to kill everything in sight, and that is for them to decide and then figure out how to act on those impulses.

The Ashen Rift Kickstarter campaign is under way and will conclude on April 6.

Ashen Rift
Ashen Rift Kickstarter

TinyKeep Arrives This Year
6:00 AM | Cord Kruse | Comment on this story

Digital Tribe Games has announced that its Kickstarter funded "dungeon escaping action RPG" TinyKeep will launch this year. Players take the role of a hopeless prisoner held deep in a forgotten dungeon. Set free under mysterious circumstances the players must set off into the darkness to make their escape.

Forged from the heat of pure passion by indie studio Phigames, TinyKeep is a Dungeon Escaping Action RPG with emergent creature AI unlike any seen before it. Prepare to rise up from deep down within the dank darkness of TinyKeep's dungeons on Steam and other major digital distribution channels this September.

Players will embrace the role of a hopeless prisoner held deep in a forgotten dungeon who one day wakes up to find themselves mysteriously released. Their saviour is nowhere to be seen, but the cell door is broken and ajar, tempting them with the sweet scent of freedom. With nothing but a flickering lantern and a strange letter left behind by their in-mate, they must venture into the darkness and make their escape!

What really sets TinyKeep apart is the sophisticated AI system, designed to produce unique monster intelligence that behaves in exciting and unpredictable ways. "We wanted to create a game that feels alive, where the dungeon's inhabitants have their own motivations and needs, and situations are created that have never been seen before in a game of this genre." says Phi Dinh, founder of Phigames.


  • Procedurally generated random dungeons – no playthrough is ever the same!
  • Beautiful dynamically lit 3D graphics for a variety of environments - cold slimy walls, hot fiery pits and pitch black corridors. 
  • Persistent characters - collect legendary weapons, improve your character and tackle increasingly harder dungeons. 
  • An innovative Pocket Inventory System that combines stats, customization, inventory, equipment and skills into a single accessible game mechanic. 
  • Variety of intelligent monsters, each with their own unique behaviors and traits. Creatures work together to chase you down and flee from threats.
TinyKeep will be available for Windows PC at launch in September with the Mac and Linux version soon to follow.

Pre-Order TinyKeep

Developing Personality Traits In Runemaster
6:00 AM | Cord Kruse | Comment on this story

Paradox Interactive recently released a new dev diary for its upcoming Runemaster role-playing game based on Norse mythology. Players take the role of a champion and must explore procedurally generated maps and complete quests based on the six worlds of Norse myth, with each choice defining their champion. To succeed they will also need to recruit and command troops in tactical combat.

Are you always giving others the version of the truth that is most beneficial to you or are you telling them what really happened? Are you helping people for nothing beyond their gratitude, or does your assistance always come with a price tag? Do you walk bravely headstrong into any challenge, or do you make sure that the odds are heavily in your favor before attempting something dangerous?
In Runemaster, we track your choices and map them onto a scale of different attributes, where each attribute has a personality trait at its extremes. This is an idea we’ve borrowed from Crusader Kings II, where characters can gain a multitude of different traits, each of which can dramatically change the entire game experience.
In Runemaster we’ve cut the number of traits to eight and those eight traits are based on four different attributes. Each time you decide to lie, act bravely or spend all your savings on a big feast for the whole village, we add or subtract a value from the corresponding attribute. When an attribute’s score gets really high or really low, your character gets assigned a trait.
Getting an attribute back to a normal range will remove the trait and your character might very well start off as an honest do-gooder and end up as a lying sell-sword after becoming disillusioned with the world. Changing from one trait to its opposite will take time though and could be compared to changing sliders in Europa Universalis III; it is a gradual process that might not pay off for you for quite a while.
The game will be available for Mac, Linux, and Windows PCs sometime in Winter 2014.

Runemaster Personality Traits Dev Diary

Mac Games News for Monday, March 10, 2014

Control Command Escape Reviews Shadowrun: Dragonfall6:00 AM
Diablo III: Reaper Of Souls Blood Marsh Previewed6:00 AM
F1 2013 Races Onto Macs6:00 AM
First Gameplay Trailer Revealed For Tropico 56:00 AM
Get Early Access To 1849 At Mac Game Store6:00 AM
Mac Gamer HQ's Top 5 First Person Shooters List Updated6:00 AM
Moebius: Empire Rising Teaser6:00 AM
View all of the Mac games news for Monday, March 10, 2014 on one page

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