Diablo III Patch 1.04 Information Release Plans
6:00 AM | Cord Kruse | 1 comment
Blizzard Entertainment recently revealed some new information about upcoming additions to its action RPG, Diablo III. A new forum post details some of the blogs and updates planned to unveil features and fixes in development for the game's 1.04 patch.
The Diablo III developers have been hard at work on some exciting new features and updates for the game. Many of you have asked for more details, and we're busily preparing several developer blogs filled with information on what's coming in patch 1.0.4. In the meantime, here's an overview of the information we're planning to share here on the Diablo III community site in the not-too-distant future.Read more at the page linked below.
Patch 1.04 Information Coming Soon
Please keep in mind that this list isn't set in stone, but it should provide a useful preview of what we'll be revealing in the days ahead.
- System Changes, by Wyatt Cheng
Senior Technical Game Designer Wyatt Cheng is preparing a high-level summary of some of the system changes planned for 1.0.4.
- Legendary Item Improvements, by Andrew Chambers
Senior Game Designer Andrew Chambers is working on a blog detailing all the ways we’re making Legendary items stand out.
- Magic Find Update, by Jay Wilson
Following up on earlier discussions, Game Director Jay Wilson will be providing an update on how Magic Find is evolving in patch 1.0.4.
- Class Changes, by Wyatt Cheng
Wyatt will also be providing a preview of the changes we’ll be making for each class in 1.0.4 (and the philosophy behind those changes).
- Patch Notes, by Lylirra
Of course, this is all building up to the actual patch 1.0.4 release, and we’ll be releasing the full patch notes shortly before the update goes live.
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Babel Rising Now Available
6:00 AM | IMG News | Comment on this story
Ubisoft's Babel Rising is now available from Macgamestore.com. The next-gen version of the iPhone action title puts players in the role of a god attempting to prevent humans from building the tower of Babel by any godly means necessary. Their divine arsenal includes bolts of lightning, massive earthquakes, and gigantic floods.
Babel Rising lets you play as a God and use your powers to prevent humans from building the tower of Babel. Hurl bolts of lightning, cause massive earthquakes, or unleash gigantic floods upon the Babylonians.Babel Rising is available now for $9.99 (USD).
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This next-gen version of the successful and critically acclaimed iPhone game adds a new depth to its gameplay with 3D.
Prevent the Rise of Babylon:Requirements:
Prevent humans from building 3 different towers of Babel throughout different historic eras, in 15 single-player missions across 4 game modes.Babylon Will Perish:
Thwart a wide variety of Babylonians united in their desire to build the tower, always looking for the quickest path to the top. Workers carry stones, priests protect workers from spells, and siege towers help them access upper levels faster.You are in Control of the Elements:
Unleash devastating elemental attacks based on fire, water, earth and air, each with a unique effect depending on the target. Throw fireballs, release tornadoes, rain meteors, and much more. As you progress, your powers become deadlier and more powerful than ever.Battle with or Against Friends:
Enjoy competitive and cooperative multiplayer modes.
- Intel Mac
- Mac OS X 10.7.4 or later
- Intel Core 2 Duo or later
- 4 GB RAM
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inXile Seeking Feedback On Wasteland 2 Alpha Screenshot
6:00 AM | Cord Kruse | Comment on this story
inXile Entertainment has posted a new poll topic on its forums asking readers to pick their favorite from three different versions of a recently released Wasteland 2 alpha screenshot. The upcoming sequel to the classic post-apocalyptic RPG of the 80's will be a top down, turn-based, tactical RPG that the developers promise will "stay true to its roots."
We read through every comment on Kickstarter, our forums, Facebook and my Twitter to get a sense of all the feedback. Our goal in this is to capture the feel of a fairly bleak post-apocalyptic world yet not let the palette be totally as washed out as others have. It is important to realize that Wasteland is not serious 100% of the time, so the players have some fresh air mixed in with the doom. There was much discussion early on from the fans who begged us to spare them from an art style that consisted of nothing but a monotonous lack of color. More than anything it appears that people reacted well to getting some color in the scene but there was some debate about the overall saturation levels.Check out the variations at the link below.
Wasteland 2 Screenshot Saturation Poll
We stand behind our use of color, but the color palette is only one piece of the overall look of the area. The lighting and time of day as well as the post process effects have a huge impact on the final look. To illustrate that point, we are posting some additional shots of the same area, with the exact same texture maps on all shots, in which the saturation is dialed down a bit through a post process filter in Unity. Wasteland 2 will have a system in place that will allow the player to adjust the settings on these post process effect to customize the look of the game to suit a variety of tastes.
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The Walking Dead Reviewed
6:00 AM | Cord Kruse | Comment on this story
iGame Radio has posted a new podcast review of The Walking Dead adventure series from Telltale Games. Based on the comic book series by Robert Kirkman, the adventure follows the story of a band of zombie apocalypse survivors. Each episode following the first is uniquely tailored to the choices players made in previous installments.
What’s inside this episode:Check out the full review at the page listed below.
iGame Radio: The Walking Dead Review
A review of The Walking Dead, the point&click adventure title by Telltale Games. Hands down, this is the best game that Telltale has developed yet. You don’t play this game…you experience it.
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