|Wednesday, April 20, 2011|
Civ V Patch Released, Cross-Platform Play In Development
6:00 AM | Cord Kruse | 5 comments
Aspyr Media has released a new patch for Sid Meier's Civilization V. 126.96.36.199a introduces a variety of new bug fixes and updates to the game. The patch does not include cross-platform multi-player games, but Aspyr confirmed it is working on the option for a future update.
The fifth edtion of the world building strategy series includes a redesigned game engine, new combat system, improved visuals, and the addition of ranged bombardment.
Hey there, Civ fanatics, good news! We know it’s been some time since our last patch release, but Aspyr is happy to announce that the latest patch (188.8.131.52a) for Civilization V Mac is ready, has been deployed, and should be automatically downloading for all of our Civ V fans within the next couple of hours.For the full list of updates check out the page below.
Civilization V Update Details
One feature that many of you will probably notice is still conspicuously missing is cross-platform multiplayer. We considered holding onto the current patch a bit longer to ensure cross-platform multiplayer would be available, but since there is an upcoming PC patch that would quickly break cross-platform play (due to version incompatibilities), we have decided to release this patch rather than delay the patch further. That being said, we are still working very hard at ensuring cross-platform play becomes a reality, and we want to thank everyone for their patience.
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Flyghty Version 1.2 Released
6:00 AM | Cord Kruse | Comment on this story
Nostalgic Software has released Version 1.2 of Flyghty for Macs. The simple 2D flight simulator has evolved to include both land and ocean environments with a choice of Civilian and Military options. The sim allows players to practice a variety of maneuvers including take offs, cruising, loops, and dogfights with enemy planes.
Features:Read more at the link below.
Design your own airplane. Alter mono and biplane wing sizes, tail surfaces, body length, and rotary engine size. Modifications affect both flight and ground dynamics: thrust, lift, drag, weight and inertia. Choose random design if daring.
- Multiple zoom levels and full screen resolutions
- Mono and biplanes have retractable gear and flaps
- Plane damage due to ground contact and enemy fire
- Mountain peak heights affect take off and landing slopes
- Drop heavy torpedo to destroy enemy battleship
- Protect your runway and carrier from balloon bombs
- Mission descriptions and completion bonuses
Civilian options include takeoffs, landings, loops, stalls, dives, wind, fog and various equipment failures. Military options add an aircraft carrier, catapult, tail-hook, enemy planes, battleships and machine guns. Missions include dangerous torpedo drops and balloon bombs. Paid versions add Saving (designs, selections and scores) plus additional Missions.
A Mystical Land Coming To Macs
6:00 AM | Cord Kruse | Comment on this story
Neonga has announced that its 3D online MMORPG, A Mystical Land will be coming this summer to Mac users. The browser based title will also soon be released for Facebook users. The game lets players join up with others to fight monsters or engage in activities such as fishing, cooking, or blacksmithing.
“There are frequent discussions about the opportunities of multiplatform online games; we are turning this idea of being able to play in all situations of life into reality. After the browser game launch of “A Mystical Land” and the upcoming release on Facebook we want to give our Mac fans the possibility to travel to the world of “A Mystical Land” as well.” says Rolf Klöppel, Chief Executive Officer at Neonga.Learn more about A Mystical Land at the site below.
A Mystical Land
Portal 2 Reviewed
6:00 AM | Cord Kruse | 3 comments
Mac|Life has posted a new review of Valve's recently released Portal 2 first person action puzzler. The game introduces a new cast of characters to the single player storyline, new puzzles elements, and a two player cooperative mode. Mac|Life gave the game a score of 4.5 out of 5.
From the review:
The new features are doled out slowly at first, but the multitudes of uses for each new feature means they’re always difficult to master. Up until the very last level, you’ll still be discovering how air vents can be used as weapons and how propulsion gel can help you run up walls. Eventually, you’ll understand the core of the game so thoroughly that passersby will watch in awe as you breeze past seemingly impossible tasks. Still, for every moment you feel like a space-altering genius, there’s a moment that will turn you into a hopeless child trying to push square pegs through round holes. Be warned: Portal 2 is much, much harder than its predecessor. Head over to the page below to read the full article.
Mac|Life: Portal 2 Review
It’s also much more interesting, expanding upon the story and the settings of the first. You reprise your role as Chell, the same Chell that was mercilessly subjected to the whims of an evil AI named GLaDOS in the original. You awake to find that not all is well in the Aperture Science Labs. In fact, something’s gone terribly wrong that might have destroyed the lab, killed off society as we know it, blah blah blah...oh, and GLaDOS is back.
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