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Thursday, October 28, 2010

Civilization V: System Requirements, Dev Diary
6:00 AM | Cord Kruse | 1 comment

Aspyr Media has released some new information about the upcoming Mac release of Sid Meier's Civilization V. In recent GameAgent NonBlog postings the company revealed the game's likely system requirements and a dev diary detailing the unique challenges faced by Aspyr's development team.

Expected Minimum Product Spec Requirements:
  • Operating System: 10.6.4 (Snow Leopard)
  • CPU Processor: Intel Core 2 Duo (Dual-Core)
  • CPU Speed: 2.4 GHz
  • Memory: 2 GB RAM
  • Hard Disk Space: 8 GB
  • Video Card (ATI): Radeon HD2600
  • Video Card (NVidia): Geforce 8600
  • Video Memory (VRam): 256 MB
  • Media Required: DVD-ROM (Physical, boxed copies only)
  • Peripherals: Macintosh mouse and keyboard
Dev Diary:
Civilization V on the PC was a significant rewrite of Civilization IV. The GameBryo rendering engine and ScaleForm UI engine were replaced with all new Firaxis code, the Python scripting was replaced with Lua, Fork and Granny middleware were integrated, D3D Effects was replaced with a new Firaxis system, etc. Much of our experience porting Civilization IV Mac has been of little use predicting issues that we will encounter with this port.

Additionally, RapidXML middleware is used for parsing XML assets, replacing the MSXML-based code in Civilization IV Mac. This has helped in avoiding the significant challenges we encountered simulating MSXML in Civ 4. Fonts are supported directly in the Firaxis renderer using their own XML-based font format, which again has helped in avoiding the difficulties with font metrics that we encountered with Civ 4.
Check out the links below to read more.

GameAgent NonBlog: Civ V Dev Diary
GameAgent NonBlog: Civ V System Requirements
Aspyr Media
Civilization V
Buy Civilization V

EVE Community Newsletter Released
6:00 AM | Cord Kruse | Comment on this story

CCP Games has released the 47th community newsletter for the company's sci-fi MMO, EVE Online. The newsletter includes information about the upcoming Incursion expansion as well as links to recent developer blog posts.

This winter, Sansha’s Nation puts the capsuleers in its crosshairs as CCP introduces its 14th free expansion, EVE Online: Incursion. Along with the engaging new incursion content, players can look forward to new ships, improvements to Planetary Interaction, new forums, more EVE Gate features, and the introduction of the new full-body character creation system using CCP’s cutting edge Carbon character technology. This release we’ve also included a number of CSM and player requested features and changes, as detailed in the CSM Dev Blog.
Read more at the link below.

EVE Online Newsletter 47
CCP Games
EVE Online

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Apple Games Features LEGO Universe
6:00 AM | Cord Kruse | Comment on this story

Apple Games has posted a new article, this time exploring the recently released MMO LEGO Universe. Apple's article includes an overview of the game's features, comments from creative director Ryan Seabury, a history of LEGO computer games, and some tips and tricks for success.

The LEGO Universe story takes place many years after a group of mini-figs set out to find the last essence of pure imagination. Unfortunately, one of them, Baron Typhonus, decided to demonstrate pure imagination’s capabilities by building a giant spider, which pulled him into the source of creative power and created the chaotic force known as the Maelstrom. Now innocent mini-figs are being turned into dark creatures called Stromlings, and you’ve been recruited by Nexus Force to help defeat the Maelstrom.

“There were a few iterations of the storyline over the years,” Seabury explains, “although we’ve generally stuck to the thread of the Imagination vs. Maelstrom theme, which is about bringing order to chaos through creativity. A lot of people look at this on the surface and see it as good versus evil, but we don’t look at it that way.”
Head over to the page below to read the full article.

Apple Games: LEGO Universe
LEGO Universe
Buy LEGO Universe

Left 4 Dead Now Available
6:00 AM | Cord Kruse | 2 comments

Valve Software has announced the release of Left 4 Dead for Mac along with all the previously released DLC content for the zombie survival action title. Left 4 Dead 2 was released for Mac users earlier this month.

OSX users rejoice, you can celebrate Halloween in style. Left 4 Dead is available for Mac users everywhere. What does this mean for Mac users? You get Left 4 Dead and all the previously released DLC for one low price. Plus, thanks to steam play you can play in the same games on the same servers as PC users.

On October 5th we promised the OSX version of L4D by Halloween. Since hell froze over and we actually made the date, we brought back some other updates – ALL THE WAY FROM HELL! These updates for L4D include tank spawns in stasis until a player takes over, no tank slow down while on fire and we turned off auto-spawning in Finales (plus a few more goodies).
For more information follow the links below.

Valve Software
Left 4 Dead

Mac Games News for Wednesday, October 27, 2010

Football Manager 2011 Demo Available6:00 AM
Mini Ninjas Reviewed6:00 AM
New Overgrowth Trailer Released6:00 AM
Two Worlds II Battle Trailer Unveiled6:00 AM
View all of the Mac games news for Wednesday, October 27, 2010 on one page

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Tuesday, October 26, 2010
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