Battlestations: Pacific Demo Released
6:00 AM | Cord Kruse | 19 comments
Feral Interactive has announced the release of a demo for the recently released Battlestations: Pacific. The sequel to Battlestations: Midway expands upon the original game with two large campaigns, one based on the actual events of the War in the Pacific and the other a ‘what-if?’ scenario based on the premise of Japanese victory. Battlestations: Pacific features 14 missions for each campaign, over 100 different types of war machines to control, improved graphics, and enhanced multiplayer modes.
This sequel to Battlestations: Midway sends you back in time to World War II, when Japanese forces threatened to expand their empire across the Pacific. Battlestations: Pacific builds upon the scope and ambition of the hugely popular Battlestations series with improved graphics, more detailed gameplay, five new co-op and team-based multiplayer modes for up to eight gamers and loads more.Click over to the links below for more information.
The demo gives a taste of the single player missions, but also drops you into skirmish mode so you can practice the skills you’ll need for the full game’s multiplayer experience. So what are you waiting for? Visit our downloads area and give it a try yourself. If you’d like to find out more about the game, there’s also our Battlestations: Pacific mini-site, featuring screenshots, trailers and more.
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Diablo III Female Witch Doctor Gear Set Revealed
6:00 AM | Cord Kruse | Comment on this story
Blizzard Entertainment recently updated its Diablo III Twitter site with new character information. The update offers a new image of the female Witch Doctor wearing one of the gear sets available in the game. Diablo III will return players to the action RPG franchise where they once again must choose a character and face off against the forces of darkness.
Two decades have passed since the demonic lords, Diablo, Mephisto, and Baal, set out across the world of Sanctuary on a vicious rampage, twisting humanity to their unholy will. Yet for those who battled the Prime Evils, the memory fades slowly.Check out the Blizzplanet link below to learn more.
Blizzplanet: Female Witch Doctor Gear Set
When Deckard Cain returns to the ruins of Tristram Cathedral seeking clues to defeat new stirrings of evil, a fiery harbinger of doom falls from the heavens, striking the very ground where Diablo once entered the world. This fire from the sky reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells once again.
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Left 4 Dead 2 Reviewed
6:00 AM | Cord Kruse | 3 comments
Macworld recently posted a new review of Valve Software's Left 4 Dead 2. In the zombie filled action sequel players once again attempt to survive against hordes of undead with the help of a few friends. Macworld gave the game a score of 4.5 out of 5 mice.
From the review:
Unlike the original, Left 4 Dead 2 actually has a linear plot. The four survivors this time are trying to escape the zombie apocalypse in the Deep South. Starting around Savannah, Georgia, the four fight their way through a shopping mall, a zombie-infested carnival, a sugar mill, flooded homes and swamps and eventually to an evacuation point in New Orleans.
Macworld: Left 4 Dead 2 Review
Fans of the original game were sad to see that Bill, Francis, Louis, and Zoe weren’t in the sequel, but Valve has recently released downloadable content with new campaigns for the original cast. They’re a mixed bag (The Passing had some great segments but the climax of The Sacrifice could have had some more epic set pieces) but reveal that Valve deeply cares about its fans and the characters it has created. You can also check out the beautifully drawn Web comic that explains the back story of all four characters and the tragic ending that is The Sacrifice.
Count me as one of the dedicated fans of the series who wasn’t sold on the change of scenery to the Deep South or the new characters. But after playing through several of the campaigns (each taking about an hour), I’ve actually found myself coming back to those missions more than the original. The four new characters are all compelling and the voice-acting is top-notch (I especially enjoy Coach's banter).
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Two Worlds II Hands-On Preview
6:00 AM | Cord Kruse | Comment on this story
Two Worlds Vault has posted the translation of a new hands-on preview of Two Worlds II from Polish gaming site GameCorner.pl. The game will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.
Combat is real-time and very input-intensive. Aside from performing special attacks, constant movement and aiming your character's swings is key. Enemies' AI seems higher for humanoid enemies: they can use active blocking and block breaker moves, while only very rarely do ripostes themselves. Non-humanoid enemies are much more "dumb" in that they only move back and forward, run away or charge the hero from the distance. Speed and range of weapons is of crucial importance: Slawek notes that sometimes he was able to get in close to the polearm-wielding enemies and just bash their heads in with a close-range axe so fast they were unable to mount defences or perform their attacks. The bow&arrow fighting was even more fun: with automated aim and manual sniper modes, several types of arrows (stunning, freezing, etc..), possibility to enhance bow by shortening draw time and increasing the draw strength archery was fun. The "dead-eye"-like mode where several enemies could be multi-hit at once was a life-saver, but Slawek noted that pure archers will have trouble fighting, since one arrow, maybe two is all you could pull off before the enemy closed in on you. He wasn't able to find all of the magic cards he wanted so he didn't really get the chance to test magics that much, but there's a definite need to use magics against some of the enemies- since they are usually resistant to some types of damage more than to others. This also confirms that there's several types of damage and resistance to it. Slawek advises to always carry a sword (slashing damage) and a blunt (crushing damage) in order to be prepared for most enemies, and have a spell or two on the ready for some immune mobs. [7 types of damage are available in TWII: physical - piercing (reserved for arrows only), slashing and bludgeoning, elemental - cold, fire and lightning, and (not mentioned, but shown before) spirit and poison.- Two Worlds Vault]Read more at the link below.
Two Worlds II Vault: Preview Translation
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