Counter Strike: Source Coming To Macs Next Week
6:00 AM | Cord Kruse | 2 comments
Valve Software has announced that Counter-Strike: Source will be available for Mac users next week from the Steam download service. Counter Strike: Source is a remake of the original team based objective oriented first person shooter.
THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME For more information head over to the page below.
Counter Strike: Source
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
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Aspyr Offers Civilization IV Complete Boxed Bundle
6:00 AM | Cord Kruse | 7 comments
Aspyr Media has announced a limited time Civilization IV Complete Bundle from its GameAgent online store. Through June 21 those who purchase the boxed game bundle will receive Civilization IV, Warlords, Beyond the Sword, and Colonization for $39.96. If the purchase is made before the end of June 19 buyers will also get Civilization III Complete at no charge.
Through June 21st:Head over to the links below for more information.
GameAgent: Civ IV Bundle
Sid Meier, often considered the father of computer gaming, has created some of the greatest franchises in gaming history including Pirates! and Civilization®. Now, we're taking the opportunity to celebrate Father's Day with an offering from the father of computer gaming himself. Get Sid Meier's Civilization® IV, Sid Meier's Civilization® IV: Warlords, Sid Meier's Civilization® IV: Beyond the Sword, and Sid Meier's Civilization® IV: Colonization, all for $39.96. Rule throughout time and create your own legacy as you guide your civilization from the dawn of man through the space age and beyond.
Through June 19th:
Dost thou yearn for an earlier era? Grab the Civilization® IV bundle before June 19th and get Sid Meier's Civilization® III Complete at no charge*. Only a mad emperor would be crazy enough to miss out on this deal!
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Din's Curse Reviewed
6:00 AM | Cord Kruse | Comment on this story
Gaming Nexus has posted a new review of Soldak Entertainment's Din's Curse. In the game players take the role of an adventurer cursed to walk the lands in a quest for redemption. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices. Gaming Nexus gave the game a B- letter grade.
From the review:
The quests themselves are gained from the various townsfolk (and the hulking Din himself) who stand around topside. Failure to complete a quest often leads to a loss of reputation, the possible loss of townsfolk, and eventually the destruction of the town itself. In addition, some quests can be failed even if they are not accepted from the quest-givers, so the tactic of lingering on one quest at a time is a poor one. In fact, if played like the traditional action-RPG, in which one methodically clears level after level, the town will soon be in flames. Quests goals are randomly sprinkled throughout the multi-level dungeons, with targets often buried deep within the underworld. Much of my time was spent racing past hordes of foes to find my way to deeper levels before my time ran out. Read the full review at the page below.
Gaming Nexus: Din's Curse Review
And the monsters don't just hang out meekly by, waiting to be killed. Each dungeon has a boss monster, who takes an active role in the town's demise. Occasionally warning notices will be given, indicating that an uprising is taking place on a given level, or that a particular monster is getting uppity. Wait too long, and these monsters will take to the streets of the town itself, wreaking havoc on the townsfolk. I found the monsters that made it to town to be quite a handful to deal with, and if I took too long getting back to town to the rescue, half or more of the townsfolk (including vendors and precious quest-givers) lay bleeding at my feet. The pace of the quests is quite fun and exciting, and really drives the game to a completely new action RPG feel.
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Two Worlds II Expansions Planned
6:00 AM | Cord Kruse | 3 comments
Just Push Start has reported that Reality Pump's upcoming Two Worlds II will have two "massive" expansions, the first of which is planned for a first or second quarter 2011 release date. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.
Building upon the storyline from the first installment, Two Worlds II offers the willing adventurer the thrilling experience of a perilous and daring journey throughout a vast magical land. While undoubtedly rich in story, detail and content, the game also offers an array of unique approaches to classic game elements that push the envelope for the fantasy RPG genre.Check out the page below to read more.
Just Push Start: Two Worlds II Expansions
Featuring the all-new GRACE™ game engine, Two Worlds II seeks to offer an immersive blend of two of the most important role playing elements - strong atmosphere and dazzling visuals. Incorporating cutting-edge technology features such as Real Eye Adaptation, HD Dynamic Motion Capture, and Multi-Source Dynamic Lighting, the world of Antaloor comes alive like never before as a true role-player’s paradise.
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