Sam & Max: Beyond Time & Space Now Available For Mac
6:00 AM | Cord Kruse | 1 comment
Telltale Games has announced that the second season of the Sam & Max episodic adventures is now available for Mac users. Beyond Time and Space starts with a trip to the North Pole to fight against Santa Claus and follows up with a variety of other unusual locations and situations as the dog and rabbit duo work to solve another mystery.
In Sam & Max: Beyond Time & Space the canine gumshoe and hyperkinetic “rabbity thing” explore the surreal and supernatural, venturing out of the confines of their New York City office to intriguing locales like Santa’s North Pole workshop and a bumping zombie dance party as they attempt to solve an epic mystery over the course of several bizarre misadventures. Along the way, the Freelance Police will get a little help from some familiar faces from the series’ first season, including Bosco, Flint Paper, and Stinky!The games are available at Macgamestore.com for $8.99 per episode. Learn more at the links below.
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Macgamestore: Sam & Max 201- Ice Station Santa
Macgamestore: Sam & Max 202 - Moai Better Blues
Macgamestore: Sam & Max 203 - Night of the Raving Dead
Macgamestore: Sam & Max 204 - Chariots of the Dogs
Macgamestore: Sam & Max 205 - What's New Beezlebub?
Aspyr Adds Boxed Titles To GameAgent Store, Sims 2 Discount
6:00 AM | Cord Kruse | 2 comments
Aspyr Media recently announced it has added a collection of boxed titles to its GameAgent online store, which originally only offered downloadable versions of the company's games. Through May 28 the company will be offering the boxed version of The Sims 2 for $19.99. Those who buy the game can then pick up one other Sims title for $9.99, and if they purchase five or more Sims titles they save an additional 20%.
GameAgent.com: Now More Than Digital Check out the links below for more information.
GameAgent Boxed Products
Disk free and digital is great. No disk to keep track of. No need to find more room on that already-full storage shelf. And of course, the environment thanks you. But sometimes you just want something to hold. When digital leaves you lonely and nothing can replace the smell of new plastic, come to Gameagent.com’s new Boxed section. We will be offering weekly specials on our boxed and digital products so be sure and keep your eyes peeled for the latest killer deal. These offers are for a limited time only so act fast!
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City Of Heroes Going Rogue: Mother Mayhem & The Seers
6:00 AM | Cord Kruse | Comment on this story
NCsoft and Paragon Studios have updated the website for Going Rogue, the upcoming expansion for its super hero themed MMO, City of Heroes. The update includes information about the powerful psychic Mother Mayhem and her network of fellow mind benders, The Seers.
Praetor Tilman (a.k.a. Mother Mayhem), is Emperor Cole's personal advisor. She truly loves Praetoria, and will go to any lengths to preserve harmony. With her immense psychic powers, she uncovers traitors and enemies who threaten the peace in Praetoria. At the same time, Praetor Tilman pioneered treatments which rehabilitated hundreds of thousands of injured survivors of the Hamidon Wars. Thanks to her efforts, everyone in Praetoria knows the benefits of having a pure mind. Unfortunately, this peace came at a terrible cost.Check out the rest of the information at the links below.
Going Rogue Website Updates
The Seers are Mother Mayhem's greatest contribution to Praetoria, a network of powerful psychics who monitor the thoughts of the citizens to stop them from committing crimes. The Seers were once unstable and dangerous, but with the help of Mother Mayhem, they chose to use their powers for the safety of the world. Vigilant, uncompromising, but fair, the Seers help keep Praetoria safe by making sure that potential criminals are properly educated before they can do great harm.
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Din's Curse Reviewed
6:00 AM | Cord Kruse | Comment on this story
Fidgit has posted a new review of Soldak Entertainment's Din's Curse, the company's recently released action RPG. In Din's Curse players take the role of an adventurer cursed to walk the lands in a quest for redemption. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices.
From the review:
Furthermore, Rotskinner had set up a darkness machine in level three, which limits my visibility. Since this was making it difficult to get around, I had to return to level three and root it out, while more and more powerful assassins attacked the town. Later, an earthquake machine on level seven started causing random damage around the level from falling debris. I had to split my time between making progress on other quests and backtracking to tear down Rotskinner's machines, which affected town as well. And the attacks in town kept getting more powerful. He was slaughtering townsfolk, which hurt my reputation stat, and knocked me backwards from the cool gifts you get when you fill the reputation bar. He even managed to kill the warmaster who had given me quests! I had no way to turn in the quests and free up slots for additional quests until I enlisted the steward's help to rescue a new warmaster from inside the dungeon. I was laboring under a series of cascading failures. Eventually, Katosfalls was lost.Visit the page below to read the full review.
Fidgit: Din's Curse
Unlike most games, regardless of the genre, Din's Curse has a dynamic world, even in ways other than what I've discussed above. I'll leave you to discover some of these ways. Each town will be different. When an NPC says do this quick or something might happen, whatever that something is, it will probably happen if you don't do something about it. When an NPC says hurry, he really does mean it. Here is a genuine sense of urgency and stakes. The game world will change depending on when you arrive, what you do, what you don't do, and even what the monsters do. And it's a real thrill to discover those dynamics, leveling up your characters and gathering loot as you go.
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