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Tuesday, November 10, 2009

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Zodiac Tower Released For Mac
6:00 AM | Cord Kruse | 2 comments

Independent game developer Enkord has announced the release of Zodiac Tower, a new action puzzle game for Mac OS X. The match-3 puzzle game challenges players to uncover the secrets of Zodiac Tower as they quest for the parts to an ancient mechanism capable of sending people to the moon and stars. Zodiac Tower features two game modes and includes over 100 levels with 10 Mechanism parts to uncover.

"We've ported Zodiac Tower from our portfolio to be released on Mac" said Yaroslav Yanovsky, CEO and founder of Enkord, Ltd. "We feel the Macintosh is a wonderful platform and intend on porting more of our games."

Zodiac Tower:
Uncover the secrets of ancient Zodiac Tower and solve all of its fascinating puzzles!

In this game you will become an astrologer taking a long trip to the edge of the world, a place where Zodiac Tower holds its sacred knowledges and wisdoms. Rumours say that parts of mysterious mechanism are hidden somewhere in the tower, and it will allow people to reach the moon and distant stars!

Feature Highlights:

  • Over 100 Mysterious Levels
  • 10 Mechanism parts to uncover
  • 2 Game Modes
  • No Nag Screen
  • Unlimited Play Time
  • Support via Email
  • Language support: U.S. English, German, French, Italian, Spanish, Dutch, Swedish, Korean, Russian and Ukrainian
Minimum Requirements:
  • Mac OS X Version 10.4 Tiger or later (Leopard Compatible)
  • Universal Binary for PowerPC and Intel
  • 36.8 MB Hard Drive space
  • 1 GHz Intel or PowerPC Processor Recommended
  • 256 MB RAM
  • Video Card 64 MB
Zodiac Tower costs $19.95 (USD) and is available as a full-featured demo. Players may try out the game for 60 minutes before purchase.

Zodiac Tower

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Two Worlds II Website Update Adds New Trailer
6:00 AM | Cord Kruse | 2 comments

Reality Pump recently updated its website for Two Worlds II, the company's upcoming fantasy RPG. The site change includes new screenshots, history, and an in-game "story teaser" video. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.

Long ago, the era of peace was shattered in a terrible war between rivaling nations, leaving the land of Antaloor broken and changed. The race of Orphans swore eternal service to the four elements and their deities - Maliel, the Goddess of Air; Throglyn, God of the Earth; Yatholen, God of Water; and Aziraal, God of Fire. Dark magic also grew in power over the centuries in secret, until it emerged from the shadows to seize control...

The Dark Lord Gandohar finally makes his move, planning to disrupt the balance between the elements and become a God himself. To accomplish this, he wants to harness the power of Aziraal, trapped within Kỹra, the descendant of the Orphans. Despite her ancestry, Kỹra cannot hope to endure the procedure for long. Having already conquered Antaloor, Gandohar devises a new plan from his stronghold in Oswaroth. If he succeeds, he will gain control over one of the most powerful characters in Antaloor...

The saga created by weaving together the main story and different sub-stories promises to captivate the players as they journey through the atmospheric masterpiece of Antaloor. As the story unfolds through gameplay and cutscenes, "Two Worlds II" offers a profound journey into Antaloor's past, as well as insight into the fate of a long-forgotten ruler's dynasty.
Click over to the page below to check out the new site.

Two Worlds II
Buy Two Worlds II

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Diablo III: Retrospective And Preview
6:00 AM | Cord Kruse | Comment on this story

BigDownload has posted a new article about Diablo III, the much anticipated next installment of the popular action RPG series from Blizzard Entertainment. The article includes a look back at previous titles in the series before examining some of the features planned for the new game.

Along with the many references to demons and devils, the Diablo series pulls from the gothic style of literature and architecture to craft a dark and foreboding setting. The cathedral and the monastery in the first and second game both have very distinctive resemblances to the gothic architecture during medieval times. The story itself is insidious in its implication of evil, mysterious story, and overarching plot. It's greatly reminiscent of gothic classics, and the influence there is unmistakable.

The gameplay influence on the Diablo series is much more simple than the complex stylistic background. Diablo pulls the rogue-like formula and changes it so that it is much more approachable for your average Joe. Rather than being turn-based, having an ASCII interface, and forcing players to permanently die quite a bit, Diablo is action-packed, good-looking and simple to understand. However, leftovers from the transition, such as randomization of levels, shrines, unidentified equipment, and procedurally-generated equipment all make an appearance here. In a way, Diablo is the gateway drug into games like Nethack, Dwarf Fortress, or Crawl.
To read more follow the link below.

Big Download: All You Need To Know - Diablo III
Blizzard Entertainment
Diablo III
Buy Diablo III

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EVE Online: Dominion's Sovereignty Upgrade & Upkeep Systems
6:00 AM | Cord Kruse | Comment on this story

CCP Games has released a new developer blog focusing on upcoming changes to its sci-fi MMO, EVE Online. The post explains two parts of the new sovereignty system planned for the Dominion expansion. Details revealed in this blog update focus on the new upgrade and upkeep systems.

The Upkeep System
The Upkeep system is the fortnightly (14 days) sovereignty bill each corporation will receive for every solar system they are managing and replaces the role of starbase fuel costs in our new sovereignty system. The base cost is currently 20 million ISK a day and mirrors the approximate current daily operational fuel cost of five starbases fuel cost. On top of this base fee is an additional fee for the infrastructure hub and any strategic upgrade (the upgrades which allow you to anchor the current or future sovereignty limited structures).

Upgrading your space!
If you have an infrastructure hub online in your solar system, you have the potential to install new infrastructure upgrades for that system. The upgrade interface is accessed through the context menu of the infrastructure hub when in range. There you will see a window detailing all the possible upgrades there are - the ones you have unlocked and can install if you so choose, the upgrades you have already installed and the upgrades you have not unlocked yet.
Installing the upgrades is easy, if it is unlocked, you can install it by being a station manager and dropping the upgrade from your cargo onto the upgrade in the menu as directed. You will get a classic "are you sure" confirmation and then it will be installed. If the upgrade is online, then it is providing the appropriate effects. If the installed upgrade is offline for whatever reason then it will have a red offline indicator.
Read more at the page linked below.

EVE Online Blog: Sovereignty Features
CCP Games
EVE Online

Mac Games News for Monday, November 9, 2009

Avernum 6 Nearing Release6:00 AM
IMG Feature: Inside iPhone Games Vol.26:00 AM
New Star Soccer 2010 Now Available6:00 AM
The Journeyman Project 3: Legacy Of Time Q&A6:00 AM
Warhammer Online: The Road To Mac6:00 AM
View all of the Mac games news for Monday, November 9, 2009 on one page

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