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Freeverse Releases Neon Tango 9:52 AM | Tuncer Deniz | 10 comments
Freeverse today announced the release of Neon Tango, a sychedelic arcade shooter for the Mac. The game features thrilling action, eye-popping visuals, and a spoonful of retro sprinkled on top. Conceived with a gorgeous minimalism, Neon Tango licks the shoot-em-up genre down to its chewy abstract center.Launch your cybership into battle against the forces of chaos across 50 stages of bitmapped treachery, overflowing with glowing enemies and pulsating bosses. Eye-popping graphics and a killer soundtrack from Digital Droo dazzle the senses, while the built-in online scoring lets you mock your friends as you beat their hi-scores like a Bulgarian circus monkey. Each arcade-packed wave offers a brand new way to play, thanks to unique enemies and clever levels. Get tricky by bouncing your shots off of walls and enemies as you charge up your cannon to deliver massive energy blasts. Dodge the forces of entropy by stopping time or activating your hyper thrusters. Cinch up your britches and loosen your collar, because you're about to go for a ride! Neon Tango requires Mac OS X 10.4 or higher, a G4 or later, and 512 MB RAM. Neon Tango is available for $24.95 USD from the Freeverse online store. A free demo is available from the Freeverse website.
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Apple Games Features Neon Tango 6:00 AM | Cord Kruse | 1 comment
Apple Games recently posted a new feature article examining Freeverse's Neon Tango. The game is an action shooter which gives players a chance to pilot a cybership against the forces of chaos. It features 50 stages, state-of-the-art OpenGL graphics, and a soundtrack from Digital Droo. Apple's article includes a review of the gameplay, a list of tips and tricks, and a description of the various powerups available in the game. Neon Tango takes you through 50 levels of kinetic mayhem, challenging you to inflict maximum damage on brightly-colored bad guys — who sport such names as Batx, Penta-Fighter, and Triangle Trooper — while collecting power-ups. Look for the best angles for bouncing your shots off walls, and don’t forget to activate your secondary weapon with the Option key, dealing out target-seeking destruction in your wake. Cruise through levels that may not be as simple as they seem. One-way walls, warp points, and diabolical layouts may confound and befuddle you, so rely on the radar screen in the top right corner if you’re unsure where to find the bad guys. Just make sure you don’t take your eye off the end-of-level boss when he arrives to stop you from completing your journey. Check out the rest of the article at the link below.
Apple Games: Neon Tango
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Commander: Europe At War Reviewed 6:00 AM | Cord Kruse | Comment on this story
The latest article from Macworld's Game Room takes readers to the battlefields of World War II in a review of Slitherine and Freeverse's Commander: Europe at War. The strategy game allows players to take the side of either Axis or Allies. The Game Room gave CEaW a score of 4 out of 5 mice. From the review: Too often strategy games get bogged down in “micromanagement”—forget to give a minor order to a production unit or a military unit, and you’re dead in the water. Fortunately, Commander: Europe at War doesn’t suffer that problem. Slitherine has been careful to balance not only the game’s design but its interface so you have a clear and almost immediate understanding of where your troops are and what they’re doing at any given time. There’s no complex multi-layer interface to uncover what’s happening—it’s all pretty clear from the first move. One rather odd design conceit of Commander: Europe at War is that you’re playing as an entire side in the conflict—Axis or Allies—but you’re managing each of the superpowers that comprises that side separately. If you’re playing as the Allies, for example, you’ll need to keep an eye on separate production and unit control of Russian forces, U.S. forces, and British forces, rather than a single unified “side.” As the conflict grows—and this is a world war, after all—keeping track of all of those units can be a little overwhelming. But Slitherine’s done a good job of keeping the interface simplified enough that you should be able to whip through turns fairly fast. Read the rest of the review at the link provided below.
Macworld's Game Room: Commander Europe At War Review
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iGame Radio: Macworld 2008, Eschalon, Drop Point Alaska 6:00 AM | Cord Kruse | 2 comments
iGame Radio, is featuring a buffet of Macworld 2008 gaming coverage. Host Omaha Sternberg interviews big and not-so-big names in the Mac gaming community and gives her take on how Macworld, and Apple, views Mac games. Recent podcasts also feature a review of Eschalon: Book 1 and a preview of Drop Point Alaska. Listeners can catch the podcasts at iGameRadio.com. Every year, the Apple faithful travel to San Francisco to hear the blessed Steve Jobs speak about what Apple has in store for them. But what about Mac games? Omaha gives her take on the Mac Games Pavilion, on Jobs’ continued lack of coverage of games in his keynote, and the general support for Mac gaming by Mac peripheral businesses. Omaha also has interviews by industry giants Aspyr Media, Freeverse Software, and Feral Interactive, as well as others, such as Shure, CodeWeavers, Harman, and CCP (the publishers of EVE Online). Plus, a review of traditional CRPG Eschalon: Book 1, published just recently by Basilisk Games. Eschalon: Book 1 is the first in a series of three games planned in the Eschalon universe. Also, a special preview of Drop Point Alaska, the MacSoft snowboard game exclusive for the Mac. Omaha will also offer Mac gaming news, commentary, and a selection of music from popular Mac games. These episodes are available as a basic or enhanced podcast or streaming MP3 on iGameRadio.com, where listeners will also find archives of past broadcasts. Follow the link below for more information.
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WarCraft III Update Removes CD In Drive Requirement 6:00 AM | Cord Kruse | 13 comments
Blizzard Entertainment has once again updated its popular fantasy RTS, Warcraft III as well as the expansion The Frozen Throne. The latest patch brings the came to version 1.21b and removes the need to keep the game CD in the drive while playing. Patch 1.21b is completed and should be available online today. Patch 1.21b will not break any of 1.21's replays. -------------------------------------------------------------------------- Patch 1.21b -------------------------------------------------------------------------- FEATURES - The game no longer requires the CD to play. The update can be downloaded by connecting to Blizzard's battle.net.
WarCraft Forums: WC III Patch Status
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WoWDigger.com Seeks WoW Mac Testers 6:00 AM | Cord Kruse | Comment on this story
Earlier this month World of Warcraft Database site WoWDigger.com released a new character data uploader client which was aimed at the Mac community of WoW players. WoWDigger is now looking to test the new client with a larger pool of Mac users. The new client, which uploads game character information as well as key game objects and NPCs, is completely written in Java to accomodate the Mac WoW community. WoWDigger.com is the first World of Warcraft database where Mac users can also upload their game character data and theory-craft their characters with gear they are yet to find in-game. The system shows character statistics change live on the site as players add/remove equipment into their character slots, ideal when planning ahead with WoW characters. Paul Younger, IncGamers Director added: "The WoWDigger.com site is constantly under development and we felt now was a great time to include the Mac community further as we move forward in the dev cycle by offering them the tools to get involved". To learn more about the WoWDigger.com Java client head over to the site listed below.
WoWDigger Java Client
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