Aspyr: Prey For Mac On the Way
10:46 AM | Eddie Park | 31 comments
Aspyr Media today announced it will be publishing Prey for the Macintosh, with an anticipated release in January 2007. Prey is licensed by 2K and is being developed for Mac by Aspyr Studios.
Prey is a groundbreaking first-person shooter that turns the genre upside-down with new gameplay features and next generation graphics. Breaking the traditional first-person shooter format, Prey introduces innovative gameplay elements including wall-walking, portals, spirit-walking and gravity flipping, which allows for insane eight player deathmatches.More information will soon be available on Aspyr’s webpage. Till then stay tuned.
Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and ultimately his planet.
Aspyr - Prey
Matrox DualHead2Go and TripleHead2Go Now Mac Compatible
11:14 AM | Tuncer Deniz | 2 comments
Matrox Graphics today announced that the award-winning Matrox DualHead2Go and TripleHead2Go are now compatible with select Mac systems. From the Graphics eXpansion Module (GXM) product line, both DualHead2Go and TripleHead2Go are palm-sized boxes that connect externally to a notebook or desktop computer and uniquely allow users to attach two or three monitors respectively for an incredible multi-monitor configuration.
Here's more from the press release:
DualHead2Go enables a fully symmetric dual-monitor setup for Mac notebooks or desktops, creating the ideal workspace for managing multiple projects or office applications simultaneously. If a larger desktop space is required, the TripleHead2Go can be used to work with a triple-monitor setup. The extended desktop space across multiple monitors is the optimum backdrop for professionals working with digital content creation applications: they will have ample room to place all their menus, toolbars, editing timelines, and project windows across multiple monitors and experience first hand the productivity benefits of multi-monitor computing. Matrox DualHead2Go and TripleHead2Go are now shipping at list prices of $169 (USD) and $299 (USD) respectively. For more information, visit the Matrox web site.
Graphics eXpansion Modules (GXM) are external devices that are simple to setup-there is no need to open up the computer to insert parts or to replace any hardware or software. The operating system detects the DualHead2Go and TripleHead2Go like an ultra-widescreen monitor that supports resolutions of up to 2560x10241 and 3840x10241 respectively. The GXM technology then splits this ultra-wide resolution into two or three standard resolutions and sends the information to the attached monitors. The GXM maximizes the capabilities of the Mac by using its existing graphics hardware and software for all 2D, 3D, and video acceleration.
A complete list of compatible systems is posted on the Matrox website and maximum resolutions supported may vary depending on the system model or GPU. Visit http://www.matrox.com/graphics/mac for complete Mac details.
Parents, Specialty Retailers Fail 2006 Report Card
11:04 AM | Eddie Park | Comment on this story
The latest at GamePolitics.com notes that the 2006 Annual Video Game Report Card, issued by the watchdog organization known as the National Institute on Media & Family, is a significant improvement over last year's. Rating's Education and Retailer Policies both received a B, while console makers scored an A for built-in parental controls.
Parents and specialty game retailers, however, scored significantly lower. Retailers were given an F due to the ease of children being able to purchase games of any type, while parents received a score of "incomplete" due to the gap in perception between parents and kids:
Parents are falling behind...this year’s parental survey uncovered an alarming gap between what kids say about the role of video games in their lives and what parents are willing to admit… This much is certain: too many of us do not seem to exercise enough control.Both last year's and this year's scores have been posted at GamePolitics for those interested in comparing the results.
GamePolitics.com - Annual Video Game Report Card Shows Industry Improvement, Faults Parents
Disney's Toontown Adds Mac Support
7:45 AM | Cord Kruse | 14 comments
Yesterday Disney announced that Toontown Online, its family friendly cartoon MMO, now supports Macs. The non violent game allows players to create their own Toon and join the conflict against the Cogs, a group of business minded robots intent on turning Toontown into a corporate metropolis. Toons succeed against their opponents through use of various familiar cartoon gags.
Here are the requirements for playing the game:
- PowerPC 450 MHz or any Mac with an Intel processorThose interested can join the game for $9.95 per month, $49.95 for a six month subscription, or $79.95 for a full year.
- 256 MB of RAM
- 300MB free space on your hard drive
- A 32 MB video card
- A 56K modem, or a faster Internet connection
- OS X 10.4 (Tiger)
- Safari Browser
Click on the links below for more information.
Macworld: Disney's Toontown For Macs
Unity 3D 1.6 Released
7:45 AM | Cord Kruse | Comment on this story
Over The Edge Entertainment has released version 1.6 of Unity, its 3D web-and-standalone game development tool. This update offers a variety of additions and improvements including new audio effects, improved Unity-to-web browser communication, and Windows Vista support.
Here are a few of the new features:
Feature: Unity-to-browser communicationFor more information head over to the pages listed below.
Unity 1.6 Release Notes
We've added a number of features that open up a whole universe of integration possibilities. This enables things simple as opening web-pages, through reading forms and cookies, or as advanced as creating full AJAX web-sites.
Feature: Windows Vista support
With Windows Vista hitting the stands any day now, of course we made sure that your games will run on it. Unity supports creating both web and standalone games for Windows Vista.
Feature: Audio effects
We added support to set the pitch of audio sources. When you move your audio sources around, they can be affected by the doppler effect. Perfect for racing games and other genres that call for vivid audio.
Unity Technologies (add to watch list)
Recent Mac Games News
Monday, November 27, 2006
Wednesday, November 22, 2006
Tuesday, November 21, 2006
Monday, November 20, 2006
Friday, November 17, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.