Peter Tamte Discusses Boot Camp
6:07 AM | Cord Kruse | 19 comments
In a short Q&A with Your Tech Weblog Peter Tamte, President of Macsoft's parent company Destineer, answered questions about the impact of Boot Camp on Mac gaming. While the ability to boot into Windows XP with an Intel Mac raises concerns for the entire Mac gaming industry, Tamte sees possible new opportunities as well.
There’s no question that Boot Camp will grow Apple’s market share. In fact, I think it will cause a huge increase in market share for Apple, especially for Powerbooks. So, this increase in market share will give us more Mac people to whom we can sell our original content. Tamte also mentioned that Macsoft would be announcing a "major new Mac game" in the coming weeks. To read all of his comments click on the link below.
Your Tech Weblog: Are Mac Games Relevant?
Second, it’s not yet clear how many existing Mac customers will choose to run Windows on their Macs. Clearly, many core gamers will choose to do this so they can run new games immediately when they come out for Windows. But, most Mac owners prefer to use a Mac and live in Mac OS, which is why they spent the extra bucks to buy a Mac.
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Cars the Video Game Released
9:59 AM | Evan Holt | 2 comments
THQ has announced Cars the video game that is based on Pixar and Disney's new movie. Released today and arriving in stores soon, this game will be available for numerous platforms including the Mac (requirements are not available yet).
Take on the role of Lightning McQueen or one of 10 other characters from the movie that is opening this weekend in 30 races or various other mini games. Split-screen multiplayer is also avaliable.
Cars is rated 'E', for Everyone. Visit the official web site to see a trailer.
Cars: The Video Game Official Site
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GameRanger To End Mac OS 9 Support
9:57 AM | Anthony Wang | Comment on this story
In a move that seems long overdue, GameRanger has announced the end of booting the GameRanger client on Mac OS 9 systems sometime later this year. On the other hand, GameRanger will continue to support games running under Mac OS X's Classic emulation environment. Furthermore, remaining Mac OS 9 users who wish to continue with GameRanger are urged to update to Mac OS X.
From GameRanger News:
Mac OS 9 Support to be DiscontinuedPlease click on the links below to learn more information.
Mar 2001: Apple released the first version of Mac OS X.
Dec 2001: Apple released the last version of Mac OS 9.
May 2002: Apple announced that Mac OS 9 development had ended.
Four years later in 2006, GameRanger will end support for booting in Mac OS 9.
Games will continue to be supported in the Classic environment, but GameRanger itself will only run natively in Mac OS X. This is an essential and necessary step in moving forward to support the Intel-based Macintoshes.
The exact date has not yet been set, but this notice serves as a warning to any remaining Mac OS 9 users that they will need to upgrade to Mac OS X to continue using GameRanger.
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AMD to Buy ATI?
8:33 AM | Eddie Park | 6 comments
In an interesting bit of speculation, Forbes.com has posted an article noting a prediction that processor maker AMD may be looking into the idea of purchasing graphics chip maker ATI. The prediction, made by analyst Apjit Walia, is based on recent stock performances as well as the long-running idea that processor makers would eventually start looking to merge with graphics chip makers.
"The synergies of this seem consistent with the recent announcements by AMD to significantly increase capacity over the next few-years," wrote analyst Apjit Walia in a note to investors Wednesday. "We believe ATI is a rare-buy in the semiconductor space right now given the near-term tie-up dynamics."Interestingly enough, Walia believes such a move would not be in rival Intel's best interest, citing an over-focus in the PC market and not enough interest in areas such as communications.
Folks getting ready to panic or cheer should remind themselves that the above information is just a prediction by a noted tech market analyst at RBC. However, it should also be noted that such predictions typically aren't plucked out of thin air, so the possibility is worth considering. From a Mac standpoint, it would be interesting to see the impact, if any, such a move would have on Apple's current lineup of machines, in which ATI GPUs are mostly a standard feature.
Forbes.com - AMD-ATI Merger Looks Likely
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Macgamefiles.com Now Offers Free Game Hosting
7:36 AM | IMG News | Comment on this story
Have a Mac game related file you'd like Macgamefiles.com to host? Macgamefiles.com is now offering free Mac game hosting for shareware, freeware developers. Macgamefiles.com currently hosts hundreds of demos, shareware games, and more. In April 2006, Macgamefiles.com servers served nearly 20 terrabytes of data (that's 20,000 GB).
Uploading files to MGF servers is super simple and requires just a drag and drop onto a page and the upload will begin. Submissions are checked and then made available usually within 24 hours.
In return to hosting the file, MGF asks that you point your download to the Macgamefiles.com page that contains your product. The MGF staff will notify you via email (you must provide your email address in the file submission page) when the file is available.
At this time MGF will host demos, shareware and freeware Mac games (sorry, no mods, maps, etc at this time). MGF reserves the right to reject any file submission or request for hosting.
For more, head over to the Submit A File page on Macgamefiles.com.
MGF: Submit A File
Burning Crusade Bestiary Updated
6:07 AM | Cord Kruse | Comment on this story
Blizzard Entertainment recently updated its preview bestiary for World of Warcraft's upcoming first expansion, The Burning Crusade. This time the strange and deadly Spore Walkers and Spore Flyers take the spotlight, revealing their ability to brew deadly toxins from ingredients in the environment and then use them on unsuspecting prey.
The deadly spore bats are a more highly evolved sub-species of the spore walkers. Like their walker cousins, the spore bats draw ingredients from the environment and combine them to form virulent toxins used in subduing the spore bats' prey. Unlike the walkers, however, the spore bats have the added advantage of flight in their arsenal. No corner of Zangarmarsh is safe as long as these silently gliding death-dealers are on the prowl.Those interested in learning more about these and other creatures from The Burning Crusade can click on the link below.
WoW: Burning Crusade Bestiary
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Heroes of Might and Magic V Reviewed
6:07 AM | Cord Kruse | Comment on this story
The steady stream of PC reviews for the recently released Heroes of Might and Magic V continues with a review from Austrailia's PAL Gaming Network. HoMM V, the latest in the fantasy themed turn based strategy series, managed a score of 8.5 out of 10 from the PAL Gaming Network.
From the review:
Heroes IV incorporated a few new special abilities for faction units, such as the Griffins being able to have unlimited retaliation, vampires able to life drain and genjis to use various spells. While this remains mostly the same in Heroes V, the special abilities are a bit more rewarding and correspond perfectly with the creature type and their faction. For example units attacking the ghosts units from the undead faction can often miss since they’re actually… well, ghosts. Other cool new abilities include the inferno faction able to summon demons, phoenixes having a fire barrier around them – so when you attack them close range you lose health. HoMM V for Mac is currently in progress at Freeverse Software. For the full review click the link below.
PAL Gaming Network: HoMM V Review
This is probably one of Heroes V’s strongest attributes, since there’s so much variety between each team that you’ll invest hours into learning one faction, only to spend equally as much time learning the basics and abilities of the other faction. Heroes V is probably one of deepest experiences out of the entire series, in terms of with so much at hand.
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Lego Star Wars Interview
6:07 AM | Cord Kruse | Comment on this story
Gamasutra has posted an interview with the designers of Lego Star Wars, perhaps the most successful pairing of seemingly unrelated concepts in gaming. The interview covers the game's creation, delving into the nuts and bolts of attempting to meld toy blocks and Jedi into a unique game while honoring both franchises.
This expression of plastic toy in sci-fi videogame was never a straightforward problem. Just as development studios like Climax have had to labour to work out how intricately carved Warhammer miniatures should behave in an game environment, TT Games had to overcome the problem of integrating the familiar Star Wars archetypes into the equally familiar plastic universe of the Lego play materials.The rest of the interview, which also discusses the upcoming Lego Star Wars sequel, can be found at the link below.
Gamasutra: Lego Star Wars
“There was a big challenge in making the mini-figure into a videogame character. Animating them makes a videogame character, but it has to be done in a way that makes them a videogame and not a simulation,” says Smith. Watching Princess Leia’s chunky legs strut around suggests that there was as much inspiration as perspiration in making that happen.
This idea of the game not being a simulation is important to Smith. Lego Star Wars is about play, not about building. It is not an attempt to simulate Lego itself.
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