First WingNuts 2 Shots, Info Revealed
8:07 AM | Andy Largent | Comment on this story
Freeverse has a news update with two very early screenshots from their upcoming arcade shooter WingNuts 2. The post also provides details on this anticipated sequel, noting they hope to have it ready for public release this summer.
Here's a description discussing the second shot of some of the title's ground units:
Ground units in Wingnuts 2 are harder, better, faster, and stronger - you'd have to be daft to get stuck in the middle of a cluster of them like we see here! These particular ground units have three laser turrets each, and while they may not be too much trouble to deal with individually, a group of them can bring even the strongest pilots to their knees. Careful bombing runs are required to bring down these machines of destruction.For more on WingNuts 2, head over to the Freeverse news page now and be sure to stay tuned to IMG.
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Feral Friday Brings More Worms
3:55 PM | Johan Hansén | Comment on this story
Feral Interactive is keeping their weekly news updates going strong. This week they inform us that there is now localized versions of the Worms 3D Demo for Italian, French and German speaking persons. Besides the new localized demos, there is also a small flash guide for the people that are having trouble finding all the features in the demo of this crazy turn based worms blaster.
There is also an update on one of Feral's other large upcoming titles, the cell-shaded first person shooter XIII that is currently far along in the porting progress thanks to the talent people at Zonic. Feral has put up two movies from XIII, one hinting on the dark story in the game, and the other a behind the scenes movie from Ubisoft, who was the publisher for the PC and console versions.
To find these movies, the localized Worms 3D demos and the Worms 3D flash guide, just head over to Feral Interactive's news site with the help of the link provided below.
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Feral Interactive: News
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IMG Reviews the Activision Anthology: Remix Edition
12:52 PM | Johan Hansén | Comment on this story
For all fans of the really old games, IMG has now taken a closer look at the Activision Anthology: Remix Edition, a collection featuring the majority of the games that Activision released to the Atari 2600 during the years 1980 to 1988. This collection has now made it to the Mac thanks to MacPlay.
From the Review:
These are simple games. On the one hand, their uncomplicated and formulaic patterns may have you switching from one cart to the next every few minutes. On the other hand, since you now own almost every game Activision put out for the platform, why not do just that? These games are easy to get in to and out of, so enjoy the distraction for as long as it — oops, sorry, got distracted there. The point is, “simple” here does not mean “boring.” The formulas behind each title — avoid the moving obstacle; blast the enemy; leap from platform to platform — are the very basics that keep any video game interesting.To read the full review, follow the link provided below. You can find the Activision Anthology: Remix Edition at the IMG Store for $29.95, or $24.95 if you're a MacGames CD/DVD Subscriber or IMG Pro member.
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IMG Review: Activision Anthology: Remix Edition
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KnightShift Mac Screenshots Posted
12:22 PM | Johan Hansén | Comment on this story
Mark Thomas at Coderus has let us know that he has posted a number of screenshots from the latest Mac build of KnightShift, the upcoming combined real-time strategy and role-playing game from Virtual Programming. This game based on a fantasy medieval setting contains everything you would expect from the setting, from beautiful ladies and brave knights to the economically important cows and pester-some mother-in-laws.
The screenshots that can be found on Virtual Programming's forums, show off several different units and situations. Everybody interested in this humor filled genre crossing title should head over there now and take a look.
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VP Forums: Knightshift Mac - Beta screens
MacPlay Ships Super Collapse! II
10:15 AM | Tuncer Deniz | Comment on this story
MumboJumbo, a subsidiary of United Developers has announced that it has begun shipping GameHouse Studios Super Collapse! II for the Macintosh. The objective is to collapse blocks before they rise to the top of the screen, with game play accelerating as players progress to new levels. The game features bonus levels that are not available on previous versions, in addition to a host of other features such as the ability to play in full screen or in a window, a high score board for each game mode, two skill levels, and the option to start new games on any of the first ten levels.
Here's more from the official press release:
“Super Collapse! II is probably more addictive than the first one, if that’s possible,” said Henry Price, Director of Sales for MumboJumbo. “Its new game modes will keep even veteran Super Collapse players burning the midnight oil as they ponder strategies.”You can purchase Super Collapse! II in stores, at your favorite retail outlet or online at the Mumbo Jumbo online store, located at http://www.mumbojumbo.com/store or Mac users can order Super Collapse II at MacPlay http://www.macplay.com/store.
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Super Collapse! II builds on the gameplay offered in Super Collapse! with four distinct modes:
• Traditional: The original game that hooked so many players
• Puzzle: Ten brainteasers that challenge players to clear the screen with only the blocks provided to them
• Relapse: The blocks enter from the top and bottom of the screen, forcing players to keep an eye on two piles of blocks at the same time
• Strategy: Gamers must think ahead by pushing up a new row of blocks every time they click to clear a few from the screen.
Both the Puzzle and Strategy modes place the emphasis on thinking ahead, allowing players to take as long as they need to make a move, while Traditional and Relapse require the quick clicking that some gamers thrive on.
“Our agreement with Mumbo Jumbo gives us the opportunity to continue to offer top level content for the fans that know and love Collapse! games,” said Garr Godfrey, General Manager GameHouse Studios. "We are excited that we can bring the latest version of Super Collapse! II to fellow fans of the growing casual games market."
ATI Addresses 10.3.3 DVD Player Issues
8:07 AM | Lucian Fong | Comment on this story
ATI has released a minor update which fixes a bug introduced in Mac OS X 10.3.3 that would cause video corruption in the Apple DVD Player. This issue affected many Radeon 9700 Pro and Radeon 9800 Pro users.
An update for Mac OS 9.x was also released to fix an issue with Radeon 8500s, Radeon 9000 Pros and Combat Mission.
Before installing the updates, please read the provided documentation.
Mac OS X 10.3.3 DVD Hot Fix
Mac OS 9.x/Combat Mission Hot Fix
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Custer Returns to the Tournament
8:07 AM | Brad Custer | Comment on this story
With the recent release and IMG review of Unreal Tournament 2004, in-house desktop artist Brad Custer has created a new piece to celebrate the game. Here's a little of what he had to say about the new desktop:
I hope everyone had a nice holiday weekend last week. Personally, I took the time to celebrate with family and friends. This week hot on the heels of our review of Unreal Tournament 2004 I return to the realm of UT. As I browsed my large amount of art for the title, I decided to feature several of the warriors in the battle. It's definitely a motley crew of sorts. ;) So, with the help of MacSoft and Epic Games, I was able to create this wallpaper. I simply entitled it, "Combatants", and I hope you enjoy it as much as I did making it. :)To check out the latest desktop, along with many more, head over to Custer's Desktops.
IMG Desktops: Combatants
IMG Review: Unreal Tournament 2004
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