Aspyr Announces X2, IMG Preview Posted
11:30 AM | Tuncer Deniz | Comment on this story
Aspyr Media today announced X2: Wolverine's Revenge for Mac OS X. The conversion of the game is being done by i5works and according to Aspyr, the game is at the Final Candidate stage, which means it should be going gold soon.
Here's a description of the game from Aspyr's web site:
Decades ago, a secret organization brainwashed you and implanted a virtually unbreakeable adamantium skeleton into your body. Now, as Wolverine™-the X-men's™ most dangerous weapon-you've discovered you were also implanted with a deadly virus that will kill you within the next 48 hours unless the anitdote is found. Your future is at risk, you must return to confront your past at the sinister Weapon X™ facility. Time is running out. And so is your life.IMG has also posted a hands-on preview of the game based on a recent beta. Be sure to check it out.
IMG Preview: X2: Wolverine's Revenge
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Jedi Academy Previewed
2:31 PM | Galen Wiley | Comment on this story
The Action Vault at IGN has posted a preview of the upcoming Star Wars-based action game Jedi Knight III: Jedi Academy, the fourth game in the Dark Forces series. The preview discusses many of the new features the game introduces, including its nonlinear "missions" progression system, weapons, multiplayer modes, and more. Here's a snippit from the article:
As you might expect, Jedi Academy will include a number of familiar characters and locations. We caught a glimpse of Chewbacca fighting at your side in one of the missions, and the planets of Tatooine and Hoth were named. The lizard-like tauntauns native to the latter's windswept ice fields will be available as mounts in some of the multiplayer scenarios. You'll also be able to take control of an unspecified number of vehicles; one stated explicitly was the All Terrain Scout Transport walker, or AT-ST. Multiplayer aficionados will be able to partake in deathmatch, duel and a siege mode in which two teams, Imperial and Rebel, will have conflicting objectives. It appears the game will support up to 16 players. We might expect the Quake III engine to support as many as 64, but the developers seem to be emphasizing quality over quantity.For screenshots and more, check out the preview at IGN. Jedi Knight III: Jedi Academy is currently slated for a PC release in September, with the Xbox version coming in close behind in October.
While a Mac version has not yet been announced, the game runs on the already Mac-available Quake III: Arena engine, and because game publisher Aspyr Media has already released the game's predecessor, Jedi Knight II: Jedi Outcast, a port seems entirely possible. Stay tuned to IMG as we keep you posted.
LucasArts Press Day Star Wars Jedi Knight: Jedi Academy Report
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Tiger Woods 2004 Q&A at CVG
2:31 PM | Galen Wiley | Comment on this story
Gaming publication Computer and Video Games has posted a new article on their website; an exclusive Q&A session with Jim Boland, producer of the upcoming EA Sports golf sim, Tiger Woods PGA Tour 2004. The article covers a wide array of information about the game, including new features, graphical improvements, the newly introduced character creation system, and much more. Below is an excerpt from the article:
How about the visuals, have you improved them?Be sure to read the full article for more information. Tiger Woods 2004 is expected to ship for the PC sometime this fall. A Mac version, while yet to be announced, is a possibility, and would likely be handled by Aspyr Media, who released the games predecessor, Tiger Woods PGA Tour 2003 for the Mac earlier this year. We'll keep you posted.
Tiger Woods PGA Tour 2004 Interview
Boland: We've redone the graphics this year, trying to make the courses come alive. You see birds flying, if it's windy conditions you'll see the grass blowing. Right there [points to screen] at Royal Birkdale it's got the tall grass that moves in the wind. And the trees, you'll see leaves falling off the tree and stick on the ground. We're just trying to make it as realistic an experience as possible.
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MacSoft Ships Neverwinter Nights
12:10 PM | Tuncer Deniz | Comment on this story
MacSoft today announced that it has begun shipping Neverwinter Nights for the Macintosh. According to MacSoft GM Al Schilling, “Neverwinter Nights is the most amazing and accurate D&D experience ever seen on the Mac and it shipped from our warehouse, as promised, on Wednesday, July 30.”
Here's more from the official PR:
The most complete software adaptation ever of the classic pen-and-paper Dungeons & Dragons® role-playing game, Neverwinter Nights is a best-selling PC game created by BioWare Corp., creators of the nearly 5 million-selling Baldur’s Gate series. Neverwinter Nights requires a Macintosh computer with a 450Mhz G4 (or faster) processor, 256MB RAM, 32MB video card, and 2.1GB hard disk space and a monitor with support for 800x600 or higher resolution.
Players will enjoy a fast-paced adventure, revolving around an epic story of faith, war and betrayal. The intuitive user interface was designed to be accessible to new RPG gamers as well as the hardcore fan base.
More than just a game, Neverwinter Nights breaks new ground as the first complete role-playing system for the computer platform, allowing players to step into the shoes of either a hero or the Dungeon Master to tell their own stories and create their own adventures in the spirit of the exciting pen and paper original.
"Neverwinter Nights is one of this year’s most eagerly-anticipated Mac releases because of its fast-paced adventure, online multiplayer capabilities, the new Dungeon Master feature and a whole lot more," according to Schilling.
"Neverwinter Nights will provide limitless adventure and Macintosh gamers will have unprecedented game play options as they join the existing Neverwinter Nights community," said Trent Oster, BioWare's Project Director and Producer of Neverwinter Nights.
The IMG Store is currently taking pre-orders of Neverwinter Nights and will be shipping them on Monday. Be sure to place your order today.
IMG Preview: Neverwinter Nights
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MacSoft Releases Dungeon Siege Update
11:51 AM | Tuncer Deniz | Comment on this story
MacSoft has released a 1.1.2 update for its 3D RPG, Dungeon Siege. The updater is for the US retail version of Dungeon Siege and synchronizes the US codebase with the French and German versions to allow for international network play. The update also contains the following fixes:
• Software now checks for 350 MHz (rather than 400 MHz) as the minimum CPU speed. Holding down 'p' on game startup will skip this check. The update weighs in at just 1.28 MB. To download the file, click on the link below. Be sure to also check out IMG's review of Dungeon Siege.
IMG Review: Dungeon Siege
• Fixed a problem with the game cursor getting "stuck" on the left side of the screen under certain dual monitor conditions.
• Stabilization fix in the Loader subsystem.
• Fixed a problem where the game cursor wouldn't draw under Mac OS X version 10.3 "Panther".
• Added additional error reporting code on software quit.
Dungeon Siege 1.1.2 Support Page
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Freeverse Issues Latest Newsletter
10:26 AM | Tuncer Deniz | Comment on this story
Freeverse Software has released their latest newsletter, Volume I, Issue 7. It contains news on Airburst Extreme, which was announced at Macworld CreativePro Expo last month, as well as updates on some of their games including Burning Monkey Solitaire, Solace, and more.
Here's a snippet from the newsletter discussing some of Freeverse's upcoming projects:
Burning Monkey Mah Jong, our tile-matching game and the ferocious action title, Active Lancer are still in development, and they're getting closer. Both games are for Macintosh computers running Mac OS 9 or later, and they work great in Mac OS X. Repeat after us: "It's coming soon, it's coming soon."If you're interested in reading the entire newsletter, please follow the link below.
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We've renamed the Burning Monkey Word Factory to Burning Monkey Game Show. It's still a wacky game, but we thought that Game Show is better, because words don't come from factories, but they're often a part of game shows.
The Game Show has plenty of game modes that are sure to tickle the underused parts of your brain. So keep reading MontyMail for details.
Monty Mail: Volume I, Issue 7
john calhoun Releases Glider Pro For Free
10:12 AM | Tuncer Deniz | Comment on this story
john calhoun, the author of the classic arcade game, Glider Pro, has released Glider Pro for free. Following the bankruptcy of publisher Casady & Greene, the rights to the game reverted to calhoun.
Here's what calhoun had to say:
Since Casady & Greene Inc. went bankrupt, the rights to the game Glider have reverted to me, the author. To that end, Glider Pro and Glider 4.0 are now free and I am giving them away for free download on this web page. Casady and Greene were a wonderful company and I am sorry to see them pass into Macintosh history.Glider Pro is available for download through calhoun's .Mac homepage. There are various versions available for Mac OS 6 & 7, Mac OS 9, and Mac OS X. There are also download available for extra houses.
Custer's Desktops: James Bond 007: NightFire
9:55 AM | Tuncer Deniz | Comment on this story
IMG's Brad Custer is back with another snazzy new desktop. This week he features Aspyr's James Bond 007: NightFire. Here's what Brad had to say about his latest creation:
Since the announcement at the end of June by Aspyr Media that James Bond 007: NightFire was coming to the Mac there has been a steady topic in my email. Yep, you guessed it - everyone wants a desktop for it. ;) Now I was presented with the several ways to pursue this task. When you think Bond of course you have to think of gadgets, cars and women. So, in this week's wallpaper I decided to feature Makiko Hayashi, aka "Kiko", the bodyguard for Mayhew in the game. I simply entitled this week's feature, "Femme Fatale", and I hope you enjoy it as much as I did making it.To check out the desktop, and many others, please follow the link to Custer's Desktops.
IMG: Custer's Desktops
Myth TFL, Wolf Age Updates for OS X
9:20 AM | Andy Largent | Comment on this story
PlayMyth and MythDevelopers continue to update the Myth series of games for OS X, with recent announcements of a 1.1.1 version of Myth III: The Wolf Age, and now a final official release of Myth: The Fallen Lords.
The original Myth is now at version 1.4, and represents a full rounding-out of PlayMyth's selection of titles from the series. Here's a clip from the announcement:
MythDevelopers is please to announce the release of Myth: The Fallen Lords v1.4. This represents the first update to the original Myth game since mid-1998.For those interested in the new version of Myth III, you'll also be interested to grab the release candidate 1.1.1 update, as it fixes a few performance and bug issues. They also note they are making progress on the game's official editing toolset:
• Updated networking and support for multiplayer on PlayMyth.net (including ranked gameplay).
• Ability to view back-chat while in-game.
• Implementation of Myth Secure Packet Protocol.
• Faster map-loading speeds.
We've decided to take a break from development of the game to recharge and focus on getting the Myth III tool Vengeance closer to a workable form for map makers. We're going to be focusing almost exclusively on production of tools and getting them into shape.For more information, head on over to PlayMyth now and grab all of these updated versions.
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Aspyr July Newsletter Released
9:05 AM | Jefferson Regan | Comment on this story
Aspyr Media yesterday sent out their monthly newsletter, giving a rundown of all their goings-on for July. It reveals that Zoo Tycoon is now shipping, Tony Hawk's Pro Skater 4 has reached Gold Master development status, and Star Trek: Elite Force II is approaching Final Candidate stage.
Other games which have progressed in development are Indiana Jones and The Emperor's Tomb, Law & Order: Dead On The Money, and James Bond 007: Nightfire. Here's a snippet from the newsletter;
We hope everyone is enjoying their summer. We've been diligently working on some huge upcoming announcements for our second ASPYRWORLD, this fall. Be sure to mark your calendar for our new website debut on September 9th.If you want to check the development status of these games, along with titles which have recently shipped, be sure to check out IMG's "Release Dates" section.
IMG: Release Dates
Thanks to Beenox for all their hard work on THPS4 for the PC and Mac. Just as an FYI, the first versions of the game to ship will contain a THPS4 Tech Deck. Be sure to get your copy early before they all disappear.
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Warcraft III 1.12 Patch
9:05 AM | Mike Apps | Comment on this story
The latest patches for Blizzard's hit real-time strategy game, Warcraft III, and its expansion, Frozen Throne, are now available. As usual, these patches make a number of different bug fixes along with unit and map-balance changes. Here are some of the items modified in the patches:
Changes in The Frozen Throne version 1.12For more information, or to download the patch, follow the link below.
Warcraft III 1.12 patch
Cinematic sequences that were not playing within certain foreign language versions have been fixed.
Fixed problem that enabled you to save games that could not be loaded.
Fixed problem that enabled you to create a replay that could not be properly played back.
Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1.
Gold mine positioning has been rebalanced and the starting location tree placement has been improved for the map (2)TwoRivers.
A Golem has been added to each of the Mercenary Camps within the map (4)Twisted Meadows.
Destructible rocks have been added to the upper and lower gold mine areas in (4)Avalanche.
The creep version of Inner Fire has had its mana cost increased from 35 to 75.
The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
The creep version of Purge no longer stuns units.
The creep version of Abolish Magic has had its mana cost increased from 50 to 75.
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