WarCraft III Takes MWNY 'Best of Show'
9:14 AM | Daniel Krechmer | Comment on this story
IDG Macworld has announced their Best of Show of awards at the Macworld Conference & Expo in New York. Not completely surprising is the news that Blizzard's hit strategy title, WarCraft III, is the only game to take an award.
"The winners of this year's Best of Show awards exemplify the diversity in the current Macintosh market," said Macworld editor Jason Snell. From big to small, professional to consumer, these products represent some of the most creative work being done in the realm of technology."Also noteworthy on the award list is Scott Kevill's OS X-compatible game matching service, GameRanger 3.0. For the complete list of all the winners, be sure to read through the full article now.
Blizzard has reinvented its legendary game series with a new installment that features role playing elements mixed with a strong dose of strategy. Multiplayer gaming is tougher than before, and an OS X-compatible map editor can let you create amazingly detailed add-ons limited largely only by your imagination.
IDG's Macworld Best of Show List
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MWNY: Packing Up the Show
4:04 PM | Andy Largent | Comment on this story
As the Javitz Center employees started tearing up the red carpet, we said our goodbyes to all the gaming folk at the Macworld Expo. This summer's show wrapped up after demonstrating a surprising amount of enthusiam, goodwill, and great news for Mac gaming.
Sales were brisk at nearly every gaming booth offering titles, and we were glad to see the great placement of the gaming arena in front of the expo floor. Many Apple employees were on hand to watch over the video demos, as well as the G4's playing all of the latest titles.
We talked with MacPlay, Aspyr, OmniGroup, Freeverse, Ambrosia, Feral and others. Just a few of the great hits of the expo were Shadowbane, WarCraft III, pop-pop, Soldier of Fortune II, Ghost Recon and so many more.
IMG will have more reports coming in over the weekend and Monday, so stay tuned. Also watch for a final round of show pictures and wrap-ups. As we head into the second half of 2002 (and especially the holiday season), the Mac gaming scene is only set to get stronger.
Thanks to Apple and everyone else at the show, and we can't wait to see you again in San Francisco.
IMG Macworld New York 2002 News
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MWNY: IMG Q&A with ATI
11:56 AM | Andy Largent | Comment on this story
After their announcements of the Radeon 9000 and Radeon 9700 cards, ATI chatted more with IMG about the future of these products and the Macintosh line. Representative Chris Bentley was on hand to answer questions and ponder about the future of Apple and their newest Mac OS 10.2 Jaguar. Here's a clip about the differences between the Radeon 8500 and the new 9000:
IMG: Can you tell us a little bit about what's new in the Radeon 9000 Pro vs. your previous R200-based product, the Radeon 8500?In case you missed it, also be sure to check out our earlier coverage of ATI's new products with details on bump mapping and much more.
MWNY: Q&A With ATI's Chris Bentley
CB: [The Radeon 9000] is a re-spin of the 8500, but it's got some differences. Like the 8500, the 9000 has a quad-pipe texture unit, so it can do four pixels per clock cycle. However, the 8500 has two physical texture units, so in one clock, it will do four pixels times two textures, whereas the 9000 only has one texture units, so if you have two textures it takes two clock cycles instead of one. On the other hand, it has been clocked up by a significant amount, and it has some memory efficiency improvements, so it's actually beating the 8500 on some fill rates. We're seeing the 9000 beating the 8500 in Quake III at 1600x1200.
MWNY: ATI Unveils Radeon 9000 Pro and 9700
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MWNY: IMG Visits the new SoHo Apple Store
11:44 AM | Andy Largent | Comment on this story
IMG made a trip to Apple's newest store in New York City's trendy SoHo district, and we returned with a full report and a ton of pictures. This huge store is beatifully designed and was packed with excited people trying (and buying) the newest Macintosh hardware and software. Here's a clip from the story:
Every game you could possibly imagine is there on the shelves, and even after foot traffic from thousands of visitors on the opening day, in ample supply. From mega-titles like WarCraft III (all four box designs standing by on multiple racks) to more obscure titles like Descent 3, the SoHo location holds what is undoubtedly the largest selection of Mac games I’d ever seen in one place. Apple has gone far and beyond the required standard for games and even if you think you’ve played and heard of everything, you’ll still find titles you might not have heard of. There’s something for everyone in this location, the selection of edutainment titles surpassing anything you’ll find in a catalog. No matter what your machine specs are, an abundant supply of lower-end titles like Sin, Majesty and Hoyle’s Solitaire collections prove that you don’t need the fastest G4 on the block to run a title from the Soho Apple Store. Gaming hardware is also prevalent with a good selection of controllers and game pads. A catalog might feature a wider array of items, especially is you’re looking for a specialty item such as a USB racing wheel, but for the average user looking to get away from their keyboard and mouse, this should do the trick.Head over and check out the article now, and also make sure to have a look through all of the pictures from the event.
A Trip to the new SoHo Apple Store
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Black & White Updated to 1.1.6
10:42 AM | Eddie Park | Comment on this story
Zonic, developers of the Mac port of the god-sim Black & White, recently sent us a press release detailing the recent update of their title to version 1.1.6. Currently being sold at MWNY, this update boasts many changes, including GameRanger support and improved performance with Nvidia cards.
The full list of changes is as follows:
Those interested in downloading the patch can find it either at Feral's website or at MacGameFiles. The patch is sized at 7.1 MB and requires a full copy of B&W to use.
MGF - Black & White 1.1.6
- Added GameRanger support for finding multiplayer games.
- Added support for multiple USB mice on Mac OS 9.
- Improved performance with GeForce video cards.
- Fixed crash on startup when using QuickTime 6.
- Fixed problem that made casting spells difficult with CarbonLib 1.6.
- Fixed temporary freeze which could occur every 400 seconds.
- Fixed bug where tablets could be ignored on Mac OS 9.
- Fixed bug where CD dialog would not auto-close when CD inserted on Mac OS X.
- Fixed bug where creature could face wrong direction when throwing.
- Energy Saver now suspended during cinematic sequences.
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Apple on Upgrading your Mac for Gaming
9:14 AM | Tristan Kane | Comment on this story
As part of its continuing efforts to promote Mac gaming, Apple has published an article on its site about how to upgrade your computer for gaming purposes. The article outlines what causes various gameplay problems such as blurry visuals and choppy animation, and what upgrades are required to rectify the problem. Here is an excerpt from the article:
Computer games provide both rousing entertainment and welcome escapism. They allow us to interact with friends, explore mysterious worlds, control the destiny of a civilization, and save mankind from all manner of unspeakable evils. And after we complete one great game, we can't wait to get our hands on its super-charged sequel. The article is written in such a way that a relative newcomer to the world of Mac gaming can understand it and begin making those little tweaks that will enhance their gaming experience. This it is a worthwhile read if you are interested in what may be compromising your game experience, to read it please follow the link below.
Apple on Upgrading for Games
But what should you do if you discover sub-par performance when you load the latest high-intensity game, such as Medal of Honor: Allied Assault, on your Mac? Don't worry? we've assembled a brief guide that walks you through the most common game performance issues. If any of them apply to you, simply apply the advised remedies and get back to having fun on your Mac.
Lineage: Episode 11 Mac Slowdown Issues
9:14 AM | Eddie Park | Comment on this story
Following the recent release of Chapter 11: Oren for the popular MMORPG Lineage: The Blood Pledge, Mac users reported massive slowdown problems during nighttime conditions or other similar events. One reader wrote in with his observations:
The Lineage Episode XI, Oren update is causing all kinds if fits for Mac users. Whenever playing during nighttime conditions or in caves, buildings, etc Mac users characters suffer extreme lag. It appears that Windows users don't have the problem. It also seems that Mac players on the test server identified the problem days before and NC ignored them.A thread discussing the slowdown problems was also started at Lineage's forums.
Later on, the Lineage news page was updated with news of a Mac client fix that addressed the slowdown problem:
A fix has been implemented for players using the Macintosh client to correct movement during “nighttime” display. We will be publishing this fix at 4:00 PM CST today (July 18th.) If you are a Macintosh Client user, please completely close Lineage and then reconnect to receive the update.Mac users have reported limited success with the patch, but apparently problems are still persisting for some users. Those interested in more information can find it at both Lineage's main site and its forums.
Lineage Forums - Oren = Destroy mac client?
Lineage - News
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Nvidia Posts UT2003 Screenshots
9:14 AM | Eddie Park | Comment on this story
Gamers looking for more information on Infogrames' upcoming FPS Unreal Tournament 2003 may want to head over to Nvidia's site. Featured in their games section is a full page devoted to the highly anticipated shooter, including five absolutely gorgeous screenshots showing off UT2003's next-gen graphics, character models, and environments.
Also listed are the various features available in UT2003:
Those interested in the rest of the read can find it in Nvidia's game section.
- Explore up to 30 original indoor and outdoor environments, each featuring jaw-dropping volumetrically lit particle systems and up to 100 times more polygons than the original
- Choose from up to 50 highly individualized characters featuring high polygon counts and high-resolution textures
- Experience new special game play moves including the dodge move, increased speed, mutators, double jump and berserker
Nvidia - Games: Unreal Tournament 2003
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